Class BLTag<Action, Tag>

Type Parameters

  • Action extends keyof DFDumpScheme["actionsWithTags"]

    Value codename.

  • Tag extends DFDumpScheme["actionsWithTags"][Action][number] = DFDumpScheme["actionsWithTags"][Action][number]

    Value object data type.

Hierarchy

Constructors

  • Type Parameters

    • Action extends "SetReducedDebug" | "BossBar" | "SetVelocity" | "AddInvRow" | "PlayEntitySound" | "SetExp" | "SendAnimation" | "SetInventoryKept" | "SetAllowFlight" | "LaunchUp" | "SetMaxHealth" | "RemoveBossBar" | "GetTargetEntity" | "ForceFlight" | "SetTabListInfo" | "SetBossBar" | "SetGamemode" | "RemoveInvRow" | "LSetHealth" | "ClearInv" | "SetFreezeTicks" | "SetGliding" | "SetFlying" | "DisplayBlockOpen" | "SetHandItem" | "SendAdvancement" | "Teleport" | "SetAllowPVP" | "LaunchToward" | "DisplayGateway" | "SetVisualFire" | "SetDisguiseVisible" | "GiveExp" | "FaceLocation" | "ActionBar" | "SendMessage" | "DisplaySignText" | "SetSpeed" | "SetPlayerWeather" | "ParticleCuboidA" | "GivePotion" | "PlaySound" | "RngTeleport" | "SetCollidable" | "LaunchFwd" | "SetEquipment" | "AttackAnimation" | "SetDropsEnabled" | "DisplayFracture" | "SetEntityHidden" | "SetSidebar" | "ParticleCuboid" | "InstantRespawn" | "StopSound" | "IsLookingAt" | "HasRoomForItem" | "HasItem" | "IsWearing" | "IsNear" | "IsRiding" | "CmdEquals" | "ItemEquals" | "IsHolding" | "HasPermission" | "HasPotion" | "InvOpen" | "CmdArgEquals" | "dynamic" | "Wait" | "PurgeVars" | "ShiftOnVector" | "GetItemAttribute" | "ShiftRotation" | "/" | "GetSignText" | "Bitwise" | "ShiftOnAxis" | "GetVectorComp" | "RmText" | "AddItemAttribute" | "AlignLoc" | "RandomNumber" | "Raycast" | "RotateAroundVec" | "SortDict" | "Sine" | "RoundNumber" | "NormalRandom" | "SetItemDura" | "SetBreakability" | "SetAllCoords" | "GetDirection" | "RotateAroundAxis" | "GetItemDura" | "ShiftInDirection" | "ReplaceText" | "SetLodestoneLoc" | "SetCase" | "GetLight" | "Distance" | "GetItemType" | "GetAllBlockData" | "GetCoord" | "ShiftDirection" | "GetParticleSprd" | "GetHeadOwner" | "GetColorChannels" | "SetDirection" | "Tangent" | "Text" | "VoronoiNoise" | "SetCoord" | "RaycastBlock" | "PerlinNoise" | "WorleyNoise" | "SortList" | "FormatTime" | "SetItemFlags" | "GetContainerItems" | "RemoveText" | "Cosine" | "SetVectorComp" | "ShiftAllDirs" | "GetValueIndex" | "ShiftLocation" | "Round" | "GetSoundPitch" | "TranslateColors" | "GetBlockGrowth" | "GetBlockType" | "GetVectorLength" | "DispRotationEuler" | "SetParrotColor" | "SetFrogType" | "DispRotAxisAngle" | "SetSheepSheared" | "SetMobSitting" | "SetAxolotlColor" | "SetHorsePattern" | "SetAI" | "SetRiptiding" | "SetFoxLeaping" | "SetPandaGene" | "SetDyeColor" | "SetAge" | "SetProfession" | "SetArmsRaised" | "ArmorStandParts" | "SetInvulnerable" | "ArmorStandTags" | "TDisplayShadow" | "SetMarker" | "SetNameVisible" | "SetPose" | "SetRearing" | "CreeperCharged" | "SetGravity" | "SetName" | "TDisplaySeeThru" | "InteractResponse" | "UseItem" | "SetFishPattern" | "SetCatType" | "SetSaddle" | "TDisplayAlign" | "SetDragonPhase" | "SetLlamaColor" | "SetVillagerBiome" | "SetBaby" | "MooshroomType" | "SetInvisible" | "DisplayBillboard" | "SetCatResting" | "SetGoatHorns" | "SetGlowing" | "SetGoatScreaming" | "IDisplayModelType" | "FoxSleeping" | "ArmorStandPose" | "SetSilenced" | "SetBeeNectar" | "SnowmanPumpkin" | "ArmorStandSlots" | "SetAllayDancing" | "SetRabbitType" | "SetAngry" | "SetDigging" | "SetDeathDrops" | "SetPersistent" | "SetCelebrating" | "SetCarryingChest" | "SetFoxType" | "StartsWith" | "VarIsType" | "TextMatches" | "LocIsNear" | "Contains" | "EndsWith" | "FilterDistance" | "FilterRay" | "EventTarget" | "FilterSort" | "BoneMeal" | "FallingBlock" | "WebRequest" | "SpawnEnderEye" | "SetBlockData" | "Firework" | "SetBlockGrowth" | "SpawnItem" | "SignColor" | "SpawnRngItem" | "SpawnInteraction" | "CloneRegion" | "SpawnArmorStand" | "GenerateTree" | "SpawnCrystal" | "SetCampfireItem" | "Adjacent" | "Path" | "ForEach" | "Sphere" | "SignHasTxt" | "CommandEquals" | "EventItemEquals" | "BlockPowered"

    • Tag extends "Gravity" | "Reduced Debug Info Enabled" | "Bar Slot" | "Bar Style" | "Sky Effect" | "Bar Color" | "Add to Current Velocity" | "New Row Position" | "Sound Source" | "Set Experience" | "Animation Type" | "Inventory Kept" | "Allow Flight" | "Heal Mob to Max Health" | "Ignore Blocks" | "Flight Mode" | "Player List Field" | "Gamemode" | "Row to Remove" | "Heal Type" | "Clear Mode" | "Clear Crafting and Cursor" | "Ticking Locked" | "Gliding" | "Flying" | "Container State" | "Hand Slot" | "Toast Type" | "Keep Current Rotation" | "PVP" | "Ignore Distance" | "On Fire" | "Disguise Visible" | "Give Experience" | "Text Value Merging" | "Alignment Mode" | "Text Color" | "Glowing" | "Speed Type" | "Weather" | "Fill Type" | "Overwrite Effect" | "Effect Particles" | "Collision" | "Launch Axis" | "Boss Bar Slot" | "Equipment Slot" | "Animation Arm" | "Spawn Death Drops" | "Overwrite Previous Fracture" | "Hidden" | "Sidebar" | "Instant Respawn" | "Fluid Mode" | "Check Mode" | "Shape" | "Compare Text To" | "Ignore Case" | "Permission" | "Check Properties" | "Inventory Type" | "Is Hidden" | "Delay Unit" | "Match Requirement" | "Add Location Rotation" | "Attribute" | "Active Equipment Slot" | "Rotation Axis" | "Division Mode" | "Sign Line" | "Operator" | "Coordinate" | "Component" | "Regular Expressions" | "Operation" | "Coordinates" | "Rotation" | "Rounding Mode" | "Entity Collision" | "Block Collision" | "Angle Units" | "Sorting Type" | "Sorting Order" | "Sine Variant" | "Input" | "Round Mode" | "Face Direction" | "Distribution" | "Durability Type" | "Breakability" | "Coordinate Type" | "Return Type" | "Axis" | "Direction" | "Replacement Type" | "Require Lodestone at Location" | "Capitalization Type" | "Light Type" | "Distance Type" | "Return Value Type" | "Hide Default" | "Spread" | "Text Value" | "Color Channels" | "Tangent Variant" | "Cell Edge Type" | "Ignore Passable Blocks" | "Fluid Collision" | "Fractal Type" | "Distance Calculation" | "Sort Order" | "Format" | "Hide Color" | "Hide Enchantments" | "Hide Attributes" | "Hide Unbreakable" | "Hide Can Destroy" | "Hide Can Place On" | "Hide Potion Effects" | "Ignore Empty Slots" | "Cosine Variant" | "Ignore Pitch" | "Search Order" | "Shift Direction" | "Translation Type" | "Growth Unit" | "Length Type" | "Rotation Type" | "Parrot Color" | "Frog Type" | "Sheared" | "Is Sitting" | "Axolotl Color" | "Horse Color" | "Horse Markings" | "AI" | "Riptiding" | "Leaping" | "Set Gene" | "Gene Type" | "Dye" | "Age Lock" | "Profession" | "Arms Raised" | "Arms" | "Base Plate" | "Invulnerable" | "Is Visible" | "Is Marker (No Hitbox)" | "Allow Item Taking / Adding" | "Has Physics / Updates" | "Is Small" | "Has Arms" | "Has Base Plate" | "Text Shadow" | "Marker" | "Name Tag Visible" | "Pose" | "Rearing" | "Charged" | "Hide Name Tag" | "See-through" | "Responsive" | "Hand" | "Use Item" | "Pattern Color" | "Body Color" | "Pattern" | "Skin Type" | "Saddle" | "Text Alignment" | "Phase" | "Llama Color" | "Biome" | "Baby" | "Mooshroom Variant" | "Invisible" | "Billboard Type" | "Resting" | "Left Horn" | "Right Horn" | "Screams" | "Model Type" | "Sleeping" | "Armor Stand Part" | "Silenced" | "Has Nectar" | "Pumpkin" | "Interactions" | "Dancing" | "Angry" | "Digging Type" | "Has Death Drops" | "Persistent" | "Celebrate" | "Carrying Chest" | "Fox Type" | "Variable Type" | "Comparison Mode" | "Ignore Y-Axis" | "Compare Mode" | "Event Target" | "Show Particles" | "Hurt Hit Entities" | "Reform on Impact" | "Request Method" | "Content Type" | "End of Lifespan" | "Overwrite Existing Data" | "Instant" | "Movement" | "Apply Item Motion" | "Ignore Air" | "Clone Block Entities" | "Visibility" | "Tree Type" | "Show Bottom" | "Campfire Slot" | "Change Location Rotation" | "Include Origin Block" | "Rotate Location" | "Allow List Changes" | "Point Locations Inwards" | "Redstone Power Mode" = {
          /: readonly ["Division Mode"];
          ActionBar: readonly ["Text Value Merging"];
          AddInvRow: readonly ["New Row Position"];
          AddItemAttribute: readonly ["Attribute", "Operation", "Active Equipment Slot"];
          Adjacent: readonly ["Change Location Rotation", "Include Origin Block", "Pattern"];
          AlignLoc: readonly ["Alignment Mode", "Coordinates", "Rotation"];
          ArmorStandParts: readonly ["Arms", "Base Plate"];
          ArmorStandPose: readonly ["Armor Stand Part"];
          ArmorStandSlots: readonly ["Interactions", "Equipment Slot"];
          ArmorStandTags: readonly ["Is Visible", "Is Marker (No Hitbox)", "Allow Item Taking / Adding", "Has Physics / Updates", "Is Small", "Has Arms", "Has Base Plate"];
          AttackAnimation: readonly ["Animation Arm"];
          Bitwise: readonly ["Operator"];
          BlockPowered: readonly ["Redstone Power Mode"];
          BoneMeal: readonly ["Show Particles"];
          BossBar: readonly ["Bar Slot", "Bar Style", "Sky Effect", "Bar Color"];
          ClearInv: readonly ["Clear Mode", "Clear Crafting and Cursor"];
          CloneRegion: readonly ["Ignore Air", "Clone Block Entities"];
          CmdArgEquals: readonly ["Ignore Case"];
          CmdEquals: readonly ["Check Mode", "Ignore Case"];
          CommandEquals: readonly ["Check Mode", "Ignore Case"];
          Contains: readonly ["Ignore Case"];
          Cosine: readonly ["Cosine Variant", "Input"];
          CreeperCharged: readonly ["Charged"];
          DispRotAxisAngle: readonly ["Rotation Type"];
          DispRotationEuler: readonly ["Rotation Type"];
          DisplayBillboard: readonly ["Billboard Type"];
          DisplayBlockOpen: readonly ["Container State"];
          DisplayFracture: readonly ["Overwrite Previous Fracture"];
          DisplayGateway: readonly ["Animation Type"];
          DisplaySignText: readonly ["Text Color", "Glowing"];
          Distance: readonly ["Distance Type"];
          EndsWith: readonly ["Ignore Case"];
          EventItemEquals: readonly ["Comparison Mode"];
          EventTarget: readonly ["Event Target"];
          FaceLocation: readonly ["Face Direction"];
          FallingBlock: readonly ["Hurt Hit Entities", "Reform on Impact"];
          FilterDistance: readonly ["Ignore Y-Axis", "Compare Mode"];
          FilterRay: readonly ["Block Collision"];
          FilterSort: readonly ["Sort Order"];
          Firework: readonly ["Instant", "Movement"];
          ForEach: readonly ["Allow List Changes"];
          ForceFlight: readonly ["Flight Mode"];
          FormatTime: readonly ["Format"];
          FoxSleeping: readonly ["Sleeping"];
          GenerateTree: readonly ["Tree Type"];
          GetAllBlockData: readonly ["Hide Default"];
          GetBlockGrowth: readonly ["Growth Unit"];
          GetBlockType: readonly ["Return Value Type"];
          GetColorChannels: readonly ["Color Channels"];
          GetContainerItems: readonly ["Ignore Empty Slots"];
          GetCoord: readonly ["Coordinate Type", "Coordinate"];
          GetDirection: readonly ["Return Type"];
          GetHeadOwner: readonly ["Text Value"];
          GetItemAttribute: readonly ["Attribute", "Active Equipment Slot"];
          GetItemDura: readonly ["Durability Type"];
          GetItemType: readonly ["Return Value Type"];
          GetLight: readonly ["Light Type"];
          GetParticleSprd: readonly ["Spread"];
          GetSignText: readonly ["Sign Line"];
          GetSoundPitch: readonly ["Return Value Type"];
          GetTargetEntity: readonly ["Ignore Blocks"];
          GetValueIndex: readonly ["Search Order"];
          GetVectorComp: readonly ["Component"];
          GetVectorLength: readonly ["Length Type"];
          GiveExp: readonly ["Give Experience"];
          GivePotion: readonly ["Overwrite Effect", "Effect Particles"];
          HasItem: readonly ["Check Mode"];
          HasPermission: readonly ["Permission"];
          HasPotion: readonly ["Check Properties", "Check Mode"];
          HasRoomForItem: readonly ["Check Mode"];
          IDisplayModelType: readonly ["Model Type"];
          InstantRespawn: readonly ["Instant Respawn"];
          InteractResponse: readonly ["Responsive"];
          InvOpen: readonly ["Inventory Type"];
          IsHolding: readonly ["Hand Slot"];
          IsLookingAt: readonly ["Fluid Mode"];
          IsNear: readonly ["Shape"];
          IsRiding: readonly ["Compare Text To"];
          IsWearing: readonly ["Check Mode"];
          ItemEquals: readonly ["Comparison Mode"];
          LSetHealth: readonly ["Heal Type"];
          LaunchFwd: readonly ["Add to Current Velocity", "Launch Axis"];
          LaunchToward: readonly ["Add to Current Velocity", "Ignore Distance"];
          LaunchUp: readonly ["Add to Current Velocity"];
          LocIsNear: readonly ["Shape"];
          MooshroomType: readonly ["Mooshroom Variant"];
          NormalRandom: readonly ["Distribution"];
          ParticleCuboid: readonly ["Fill Type"];
          ParticleCuboidA: readonly ["Fill Type"];
          Path: readonly ["Rotate Location"];
          PerlinNoise: readonly ["Fractal Type"];
          PlayEntitySound: readonly ["Sound Source"];
          PlaySound: readonly ["Sound Source"];
          PurgeVars: readonly ["Match Requirement", "Ignore Case"];
          RandomNumber: readonly ["Rounding Mode"];
          Raycast: readonly ["Entity Collision", "Block Collision"];
          RaycastBlock: readonly ["Ignore Passable Blocks", "Fluid Collision"];
          RemoveBossBar: readonly ["Boss Bar Slot"];
          RemoveInvRow: readonly ["Row to Remove"];
          RemoveText: readonly ["Regular Expressions"];
          ReplaceText: readonly ["Regular Expressions", "Replacement Type"];
          RmText: readonly ["Regular Expressions"];
          RngTeleport: readonly ["Keep Current Rotation"];
          RotateAroundAxis: readonly ["Axis", "Angle Units"];
          RotateAroundVec: readonly ["Angle Units"];
          Round: readonly ["Round Mode"];
          RoundNumber: readonly ["Round Mode"];
          SendAdvancement: readonly ["Toast Type"];
          SendAnimation: readonly ["Animation Type"];
          SendMessage: readonly ["Alignment Mode", "Text Value Merging"];
          SetAI: readonly ["AI"];
          SetAge: readonly ["Age Lock"];
          SetAllCoords: readonly ["Coordinate Type"];
          SetAllayDancing: readonly ["Dancing"];
          SetAllowFlight: readonly ["Allow Flight"];
          SetAllowPVP: readonly ["PVP"];
          SetAngry: readonly ["Angry"];
          SetArmsRaised: readonly ["Arms Raised"];
          SetAxolotlColor: readonly ["Axolotl Color"];
          SetBaby: readonly ["Baby"];
          SetBeeNectar: readonly ["Has Nectar"];
          SetBlockData: readonly ["Overwrite Existing Data"];
          SetBlockGrowth: readonly ["Growth Unit"];
          SetBossBar: readonly ["Bar Style", "Sky Effect", "Bar Color"];
          SetBreakability: readonly ["Breakability"];
          SetCampfireItem: readonly ["Campfire Slot"];
          SetCarryingChest: readonly ["Carrying Chest"];
          SetCase: readonly ["Capitalization Type"];
          SetCatResting: readonly ["Resting"];
          SetCatType: readonly ["Skin Type"];
          SetCelebrating: readonly ["Celebrate"];
          SetCollidable: readonly ["Collision"];
          SetCoord: readonly ["Coordinate Type", "Coordinate"];
          SetDeathDrops: readonly ["Has Death Drops"];
          SetDigging: readonly ["Digging Type"];
          SetDirection: readonly ["Face Direction"];
          SetDisguiseVisible: readonly ["Disguise Visible"];
          SetDragonPhase: readonly ["Phase"];
          SetDropsEnabled: readonly ["Spawn Death Drops"];
          SetDyeColor: readonly ["Dye"];
          SetEntityHidden: readonly ["Hidden"];
          SetEquipment: readonly ["Equipment Slot"];
          SetExp: readonly ["Set Experience"];
          SetFishPattern: readonly ["Pattern Color", "Body Color", "Pattern"];
          SetFlying: readonly ["Flying"];
          SetFoxLeaping: readonly ["Leaping"];
          SetFoxType: readonly ["Fox Type"];
          SetFreezeTicks: readonly ["Ticking Locked"];
          SetFrogType: readonly ["Frog Type"];
          SetGamemode: readonly ["Flight Mode", "Gamemode"];
          SetGliding: readonly ["Gliding"];
          SetGlowing: readonly ["Glowing"];
          SetGoatHorns: readonly ["Left Horn", "Right Horn"];
          SetGoatScreaming: readonly ["Screams"];
          SetGravity: readonly ["Gravity"];
          SetHandItem: readonly ["Hand Slot"];
          SetHorsePattern: readonly ["Horse Color", "Horse Markings"];
          SetInventoryKept: readonly ["Inventory Kept"];
          SetInvisible: readonly ["Invisible"];
          SetInvulnerable: readonly ["Invulnerable"];
          SetItemDura: readonly ["Durability Type"];
          SetItemFlags: readonly ["Hide Color", "Hide Enchantments", "Hide Attributes", "Hide Unbreakable", "Hide Can Destroy", "Hide Can Place On", "Hide Potion Effects"];
          SetLlamaColor: readonly ["Llama Color"];
          SetLodestoneLoc: readonly ["Require Lodestone at Location"];
          SetMarker: readonly ["Marker"];
          SetMaxHealth: readonly ["Heal Mob to Max Health"];
          SetMobSitting: readonly ["Is Sitting"];
          SetName: readonly ["Hide Name Tag"];
          SetNameVisible: readonly ["Name Tag Visible"];
          SetPandaGene: readonly ["Set Gene", "Gene Type"];
          SetParrotColor: readonly ["Parrot Color"];
          SetPersistent: readonly ["Persistent"];
          SetPlayerWeather: readonly ["Weather"];
          SetPose: readonly ["Pose"];
          SetProfession: readonly ["Profession"];
          SetRabbitType: readonly ["Skin Type"];
          SetRearing: readonly ["Rearing"];
          SetReducedDebug: readonly ["Reduced Debug Info Enabled"];
          SetRiptiding: readonly ["Riptiding"];
          SetSaddle: readonly ["Saddle"];
          SetSheepSheared: readonly ["Sheared"];
          SetSidebar: readonly ["Sidebar"];
          SetSilenced: readonly ["Silenced"];
          SetSpeed: readonly ["Speed Type"];
          SetTabListInfo: readonly ["Player List Field"];
          SetVectorComp: readonly ["Component"];
          SetVelocity: readonly ["Add to Current Velocity"];
          SetVillagerBiome: readonly ["Biome"];
          SetVisualFire: readonly ["On Fire"];
          ShiftAllDirs: readonly ["Ignore Pitch"];
          ShiftDirection: readonly ["Direction"];
          ShiftInDirection: readonly ["Direction"];
          ShiftLocation: readonly ["Shift Direction"];
          ShiftOnAxis: readonly ["Coordinate"];
          ShiftOnVector: readonly ["Add Location Rotation"];
          ShiftRotation: readonly ["Rotation Axis"];
          SignColor: readonly ["Text Color", "Glowing"];
          SignHasTxt: readonly ["Sign Line", "Check Mode"];
          Sine: readonly ["Sine Variant", "Input"];
          SnowmanPumpkin: readonly ["Pumpkin"];
          SortDict: readonly ["Sorting Type", "Sorting Order"];
          SortList: readonly ["Sort Order"];
          SpawnArmorStand: readonly ["Visibility"];
          SpawnCrystal: readonly ["Show Bottom"];
          SpawnEnderEye: readonly ["End of Lifespan"];
          SpawnInteraction: readonly ["Responsive"];
          SpawnItem: readonly ["Apply Item Motion"];
          SpawnRngItem: readonly ["Apply Item Motion"];
          Sphere: readonly ["Point Locations Inwards"];
          StartsWith: readonly ["Ignore Case"];
          StopSound: readonly ["Sound Source"];
          TDisplayAlign: readonly ["Text Alignment"];
          TDisplaySeeThru: readonly ["See-through"];
          TDisplayShadow: readonly ["Text Shadow"];
          Tangent: readonly ["Tangent Variant", "Input"];
          Teleport: readonly ["Keep Current Rotation"];
          Text: readonly ["Text Value Merging"];
          TextMatches: readonly ["Regular Expressions", "Ignore Case"];
          TranslateColors: readonly ["Translation Type"];
          UseItem: readonly ["Hand", "Use Item"];
          VarIsType: readonly ["Variable Type"];
          VoronoiNoise: readonly ["Cell Edge Type"];
          Wait: readonly ["Delay Unit"];
          WebRequest: readonly ["Request Method", "Content Type"];
          WorleyNoise: readonly ["Cell Edge Type", "Distance Calculation"];
          dynamic: readonly ["Is Hidden"];
      }[Action][number]

    Parameters

    • block: {
          !=: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "!=";
          };
          %: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "%";
          };
          +: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "+";
          };
          +=: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "+=";
          };
          -: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "-";
          };
          -=: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "-=";
          };
          /: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "/";
          };
          <: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "<";
          };
          <=: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "<=";
          };
          =: {
              codeblockName: readonly ["SET VARIABLE", "IF VARIABLE"];
              codeblockType: readonly ["set_var", "if_var"];
              hasTags: false;
              name: "=";
          };
          >: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: ">";
          };
          >=: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: ">=";
          };
          AbsoluteValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AbsoluteValue";
          };
          ActionBar: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "ActionBar";
          };
          AddInvRow: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "AddInvRow";
          };
          AddItemAttribute: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "AddItemAttribute";
          };
          AddItemEnchant: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AddItemEnchant";
          };
          AddVectors: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AddVectors";
          };
          Adjacent: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: true;
              name: "Adjacent";
          };
          AdventureMode: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "AdventureMode";
          };
          AlignLoc: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "AlignLoc";
          };
          AlignVector: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AlignVector";
          };
          AllEntities: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "AllEntities";
          };
          AllMobs: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "AllMobs";
          };
          AllPlayers: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "AllPlayers";
          };
          AllowDrops: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "AllowDrops";
          };
          AppendDict: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AppendDict";
          };
          AppendList: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AppendList";
          };
          AppendValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "AppendValue";
          };
          ArmorStandParts: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "ArmorStandParts";
          };
          ArmorStandPose: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "ArmorStandPose";
          };
          ArmorStandSlots: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "ArmorStandSlots";
          };
          ArmorStandTags: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "ArmorStandTags";
          };
          AttachLead: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "AttachLead";
          };
          AttackAnimation: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "AttackAnimation";
          };
          AttackIsCrit: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: false;
              name: "AttackIsCrit";
          };
          Average: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "Average";
          };
          BDisplayBlock: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "BDisplayBlock";
          };
          Bitwise: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Bitwise";
          };
          BlockDisguise: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "BlockDisguise";
          };
          BlockDropsOff: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "BlockDropsOff";
          };
          BlockDropsOn: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "BlockDropsOn";
          };
          BlockEquals: {
              codeblockName: readonly ["IF PLAYER", "IF GAME"];
              codeblockType: readonly ["if_player", "if_game"];
              hasTags: false;
              name: "BlockEquals";
          };
          BlockFall: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "BlockFall";
          };
          BlockPowered: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: true;
              name: "BlockPowered";
          };
          BoneMeal: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "BoneMeal";
          };
          BoostElytra: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "BoostElytra";
          };
          BossBar: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "BossBar";
          };
          BreakBlock: {
              codeblockName: readonly ["PLAYER EVENT", "GAME ACTION"];
              codeblockType: readonly ["event", "game_action"];
              hasTags: false;
              name: "BreakBlock";
          };
          BreakItem: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "BreakItem";
          };
          CancelEvent: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "CancelEvent";
          };
          ChangeSign: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "ChangeSign";
          };
          ChangeSlot: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ChangeSlot";
          };
          ChatColor: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ChatColor";
          };
          ClampNumber: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ClampNumber";
          };
          ClearChat: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ClearChat";
          };
          ClearContainer: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "ClearContainer";
          };
          ClearDict: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ClearDict";
          };
          ClearInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "ClearInv";
          };
          ClearItems: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ClearItems";
          };
          ClearPotions: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "ClearPotions";
          };
          ClearScBoard: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "ClearScBoard";
          };
          ClearScoreboard: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ClearScoreboard";
          };
          ClickEntity: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ClickEntity";
          };
          ClickInvSlot: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ClickInvSlot";
          };
          ClickMenuSlot: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ClickMenuSlot";
          };
          ClickPlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ClickPlayer";
          };
          CloneRegion: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "CloneRegion";
          };
          CloseInv: {
              codeblockName: readonly ["PLAYER ACTION", "PLAYER EVENT"];
              codeblockType: readonly ["player_action", "event"];
              hasTags: false;
              name: "CloseInv";
          };
          CloudImbuePlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "CloudImbuePlayer";
          };
          CmdArgEquals: {
              codeblockName: readonly ["IF PLAYER", "IF GAME"];
              codeblockType: readonly ["if_player", "if_game"];
              hasTags: true;
              name: "CmdArgEquals";
          };
          CmdEquals: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "CmdEquals";
          };
          Command: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Command";
          };
          CommandEquals: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: true;
              name: "CommandEquals";
          };
          Consume: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Consume";
          };
          ContainerHas: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: false;
              name: "ContainerHas";
          };
          ContainerHasAll: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: false;
              name: "ContainerHasAll";
          };
          ContainerLock: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ContainerLock";
          };
          Contains: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: true;
              name: "Contains";
          };
          Cosine: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Cosine";
          };
          CreateDict: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "CreateDict";
          };
          CreateHologram: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "CreateHologram";
          };
          CreateList: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "CreateList";
          };
          CreativeMode: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "CreativeMode";
          };
          CreeperCharged: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "CreeperCharged";
          };
          CrossProduct: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "CrossProduct";
          };
          CursorItem: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "CursorItem";
          };
          Damage: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "Damage";
          };
          DamageEntity: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "DamageEntity";
          };
          Damager: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Damager";
          };
          Death: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Death";
          };
          DeathDrops: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DeathDrops";
          };
          DebugStackTrace: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "DebugStackTrace";
          };
          DefaultEntity: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "DefaultEntity";
          };
          DefaultPlayer: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "DefaultPlayer";
          };
          DictHasKey: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "DictHasKey";
          };
          DictValueEquals: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "DictValueEquals";
          };
          DirectionName: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "DirectionName";
          };
          DisableBlocks: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisableBlocks";
          };
          DisableFlight: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisableFlight";
          };
          DisableGlowing: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisableGlowing";
          };
          DisablePvp: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisablePvp";
          };
          DisallowDrops: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisallowDrops";
          };
          DiscordWebhook: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "DiscordWebhook";
          };
          Dismount: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Dismount";
          };
          DispInterpolation: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DispInterpolation";
          };
          DispRotAxisAngle: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "DispRotAxisAngle";
          };
          DispRotationEuler: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "DispRotationEuler";
          };
          DispTranslation: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DispTranslation";
          };
          DisplayBillboard: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "DisplayBillboard";
          };
          DisplayBlock: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisplayBlock";
          };
          DisplayBlockOpen: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "DisplayBlockOpen";
          };
          DisplayBrightness: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayBrightness";
          };
          DisplayCullingSize: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayCullingSize";
          };
          DisplayFracture: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "DisplayFracture";
          };
          DisplayGateway: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "DisplayGateway";
          };
          DisplayGlowColor: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayGlowColor";
          };
          DisplayHologram: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisplayHologram";
          };
          DisplayLightning: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisplayLightning";
          };
          DisplayMatrix: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayMatrix";
          };
          DisplayPickup: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "DisplayPickup";
          };
          DisplayScale: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayScale";
          };
          DisplayShadow: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayShadow";
          };
          DisplaySignText: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "DisplaySignText";
          };
          DisplayViewRange: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DisplayViewRange";
          };
          Distance: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Distance";
          };
          DotProduct: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "DotProduct";
          };
          DropItem: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "DropItem";
          };
          DropItems: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "DropItems";
          };
          EnableAI: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "EnableAI";
          };
          EnableBlocks: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "EnableBlocks";
          };
          EnableFlight: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "EnableFlight";
          };
          EnableGlowing: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "EnableGlowing";
          };
          EnablePvp: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "EnablePvp";
          };
          End: {
              codeblockName: readonly ["CONTROL"];
              codeblockType: readonly ["control"];
              hasTags: false;
              name: "End";
          };
          EndCrystalBeam: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "EndCrystalBeam";
          };
          EndsWith: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: true;
              name: "EndsWith";
          };
          EntitiesCond: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "EntitiesCond";
          };
          EntityDeath: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "EntityDeath";
          };
          EntityDmg: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "EntityDmg";
          };
          EntityDmgEntity: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "EntityDmgEntity";
          };
          EntityDmgPlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "EntityDmgPlayer";
          };
          EntityKillEntity: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "EntityKillEntity";
          };
          EntityName: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "EntityName";
          };
          EventBlockEquals: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: false;
              name: "EventBlockEquals";
          };
          EventCancelled: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: false;
              name: "EventCancelled";
          };
          EventItemEquals: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: true;
              name: "EventItemEquals";
          };
          EventTarget: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: true;
              name: "EventTarget";
          };
          Exists: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "Exists";
          };
          ExpandInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ExpandInv";
          };
          Explode: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Explode";
          };
          Explosion: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "Explosion";
          };
          Exponent: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "Exponent";
          };
          FaceLocation: {
              codeblockName: readonly ["PLAYER ACTION", "SET VARIABLE"];
              codeblockType: readonly ["player_action", "set_var"];
              hasTags: true;
              name: "FaceLocation";
          };
          FallDamage: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "FallDamage";
          };
          FallingBlock: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "FallingBlock";
          };
          FallingBlockLand: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "FallingBlockLand";
          };
          FillContainer: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "FillContainer";
          };
          FilterCondition: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "FilterCondition";
          };
          FilterDistance: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: true;
              name: "FilterDistance";
          };
          FilterRandom: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "FilterRandom";
          };
          FilterRay: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: true;
              name: "FilterRay";
          };
          FilterSort: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: true;
              name: "FilterSort";
          };
          Firework: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "Firework";
          };
          FireworkEffect: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "FireworkEffect";
          };
          Fish: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Fish";
          };
          ForEach: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: true;
              name: "ForEach";
          };
          ForEachEntry: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: false;
              name: "ForEachEntry";
          };
          ForceFlight: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "ForceFlight";
          };
          Forever: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: false;
              name: "Forever";
          };
          FormatTime: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "FormatTime";
          };
          FoxSleeping: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "FoxSleeping";
          };
          FrogEat: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "FrogEat";
          };
          GenerateTree: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "GenerateTree";
          };
          GetAllBlockData: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetAllBlockData";
          };
          GetAllItemTags: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetAllItemTags";
          };
          GetBlockData: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetBlockData";
          };
          GetBlockGrowth: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetBlockGrowth";
          };
          GetBlockPower: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetBlockPower";
          };
          GetBlockType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetBlockType";
          };
          GetBookText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetBookText";
          };
          GetCenterLoc: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetCenterLoc";
          };
          GetColorChannels: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetColorChannels";
          };
          GetContainerItems: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetContainerItems";
          };
          GetContainerName: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetContainerName";
          };
          GetCoord: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetCoord";
          };
          GetCustomTag: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "GetCustomTag";
          };
          GetDictKeys: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetDictKeys";
          };
          GetDictSize: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetDictSize";
          };
          GetDictValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetDictValue";
          };
          GetDictValues: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetDictValues";
          };
          GetDirection: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetDirection";
          };
          GetHeadOwner: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetHeadOwner";
          };
          GetItemAmount: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemAmount";
          };
          GetItemAttribute: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetItemAttribute";
          };
          GetItemColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemColor";
          };
          GetItemDura: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetItemDura";
          };
          GetItemEffects: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemEffects";
          };
          GetItemEnchants: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemEnchants";
          };
          GetItemLore: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemLore";
          };
          GetItemLoreLine: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemLoreLine";
          };
          GetItemName: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemName";
          };
          GetItemRarity: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemRarity";
          };
          GetItemTag: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetItemTag";
          };
          GetItemType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetItemType";
          };
          GetLecternBook: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetLecternBook";
          };
          GetLecternPage: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetLecternPage";
          };
          GetLight: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetLight";
          };
          GetListValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetListValue";
          };
          GetLodestoneLoc: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetLodestoneLoc";
          };
          GetMaxItemAmount: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetMaxItemAmount";
          };
          GetParticleAmount: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleAmount";
          };
          GetParticleColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleColor";
          };
          GetParticleMat: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleMat";
          };
          GetParticleMotion: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleMotion";
          };
          GetParticleRoll: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleRoll";
          };
          GetParticleSize: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleSize";
          };
          GetParticleSprd: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetParticleSprd";
          };
          GetParticleType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetParticleType";
          };
          GetPotionAmp: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetPotionAmp";
          };
          GetPotionDur: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetPotionDur";
          };
          GetPotionType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetPotionType";
          };
          GetSignText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetSignText";
          };
          GetSoundPitch: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetSoundPitch";
          };
          GetSoundType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetSoundType";
          };
          GetSoundVariant: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetSoundVariant";
          };
          GetSoundVolume: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "GetSoundVolume";
          };
          GetTargetEntity: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "GetTargetEntity";
          };
          GetValueIndex: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetValueIndex";
          };
          GetVectorComp: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetVectorComp";
          };
          GetVectorLength: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "GetVectorLength";
          };
          GiveExp: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "GiveExp";
          };
          GiveItems: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "GiveItems";
          };
          GivePotion: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "GivePotion";
          };
          GiveRngItem: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "GiveRngItem";
          };
          Gravity: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Gravity";
          };
          Grid: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: false;
              name: "Grid";
          };
          HSBColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "HSBColor";
          };
          HSLColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "HSLColor";
          };
          HasAllItems: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "HasAllItems";
          };
          HasCustomTag: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "HasCustomTag";
          };
          HasItem: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "HasItem";
          };
          HasPermission: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "HasPermission";
          };
          HasPlayer: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: false;
              name: "HasPlayer";
          };
          HasPotion: {
              codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
              codeblockType: readonly ["if_player", "if_entity"];
              hasTags: true;
              name: "HasPotion";
          };
          HasRoomForItem: {
              codeblockName: readonly ["IF PLAYER", "IF GAME"];
              codeblockType: readonly ["if_player", "if_game"];
              hasTags: true;
              name: "HasRoomForItem";
          };
          HasSlotItem: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "HasSlotItem";
          };
          Heal: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "Heal";
          };
          HideDisguise: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "HideDisguise";
          };
          HideName: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "HideName";
          };
          HideSidebar: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "HideSidebar";
          };
          HorseJump: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "HorseJump";
          };
          IDisplayItem: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "IDisplayItem";
          };
          IDisplayModelType: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "IDisplayModelType";
          };
          IgniteCreeper: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "IgniteCreeper";
          };
          InRange: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "InRange";
          };
          InWorldBorder: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "InWorldBorder";
          };
          InsertListValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "InsertListValue";
          };
          InstantRespawn: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "InstantRespawn";
          };
          InteractResponse: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "InteractResponse";
          };
          InteractionSize: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "InteractionSize";
          };
          InvOpen: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "InvOpen";
          };
          Invert: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Invert";
          };
          IsBlocking: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsBlocking";
          };
          IsFlying: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsFlying";
          };
          IsGliding: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsGliding";
          };
          IsGrounded: {
              codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
              codeblockType: readonly ["if_player", "if_entity"];
              hasTags: false;
              name: "IsGrounded";
          };
          IsHolding: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "IsHolding";
          };
          IsHoldingMain: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsHoldingMain";
          };
          IsHoldingOff: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsHoldingOff";
          };
          IsItem: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "IsItem";
          };
          IsLookingAt: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "IsLookingAt";
          };
          IsMob: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "IsMob";
          };
          IsNear: {
              codeblockName: readonly ["IF PLAYER", "IF ENTITY", "IF VARIABLE"];
              codeblockType: readonly ["if_player", "if_entity", "if_var"];
              hasTags: false;
              name: "IsNear";
          };
          IsProj: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "IsProj";
          };
          IsRiding: {
              codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
              codeblockType: readonly ["if_player", "if_entity"];
              hasTags: true;
              name: "IsRiding";
          };
          IsSheared: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "IsSheared";
          };
          IsSneaking: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsSneaking";
          };
          IsSprinting: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsSprinting";
          };
          IsSwimming: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsSwimming";
          };
          IsType: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "IsType";
          };
          IsUsingItem: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "IsUsingItem";
          };
          IsVehicle: {
              codeblockName: readonly ["IF ENTITY"];
              codeblockType: readonly ["if_entity"];
              hasTags: false;
              name: "IsVehicle";
          };
          IsWearing: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: true;
              name: "IsWearing";
          };
          ItemEquals: {
              codeblockName: readonly ["IF PLAYER", "IF VARIABLE"];
              codeblockType: readonly ["if_player", "if_var"];
              hasTags: true;
              name: "ItemEquals";
          };
          ItemHasTag: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "ItemHasTag";
          };
          Join: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Join";
          };
          JoinText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "JoinText";
          };
          Jump: {
              codeblockName: readonly ["PLAYER EVENT", "ENTITY ACTION"];
              codeblockType: readonly ["event", "entity_action"];
              hasTags: false;
              name: "Jump";
          };
          KeepInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "KeepInv";
          };
          Kick: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "Kick";
          };
          KillMob: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "KillMob";
          };
          KillPlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "KillPlayer";
          };
          Killer: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Killer";
          };
          LPFXSpiral: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "LPFXSpiral";
          };
          LSetArmor: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "LSetArmor";
          };
          LSetHealth: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "LSetHealth";
          };
          LastEntity: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "LastEntity";
          };
          LastMob: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "LastMob";
          };
          LaunchFwd: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "LaunchFwd";
          };
          LaunchProj: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "entity_action", "game_action"];
              hasTags: false;
              name: "LaunchProj";
          };
          LaunchToward: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "LaunchToward";
          };
          LaunchUp: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "LaunchUp";
          };
          Leave: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Leave";
          };
          LeftClick: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "LeftClick";
          };
          Legacy!=: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "Legacy!=";
          };
          Legacy=: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "Legacy=";
          };
          Lightning: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "Lightning";
          };
          ListContains: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "ListContains";
          };
          ListLength: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ListLength";
          };
          ListValueEq: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "ListValueEq";
          };
          LoadInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "LoadInv";
          };
          LocIsNear: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: true;
              name: "LocIsNear";
          };
          LockContainer: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "LockContainer";
          };
          Logarithm: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "Logarithm";
          };
          LoopEvent: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "LoopEvent";
          };
          MenuSlotEquals: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "MenuSlotEquals";
          };
          MobDisguise: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "MobDisguise";
          };
          MobKillPlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "MobKillPlayer";
          };
          MobName: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "MobName";
          };
          MobsCond: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "MobsCond";
          };
          MooshroomType: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "MooshroomType";
          };
          MoveTo: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "MoveTo";
          };
          MoveToLoc: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "MoveToLoc";
          };
          Multiple: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: false;
              name: "Multiple";
          };
          MultiplyVector: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "MultiplyVector";
          };
          NameEquals: {
              codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
              codeblockType: readonly ["if_player", "if_entity"];
              hasTags: false;
              name: "NameEquals";
          };
          NatRegen: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "NatRegen";
          };
          NoAI: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "NoAI";
          };
          NoDeathDrops: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "NoDeathDrops";
          };
          NoDrops: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "NoDrops";
          };
          NoGravity: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "NoGravity";
          };
          NoItemCooldown: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "NoItemCooldown";
          };
          NoKeepInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "NoKeepInv";
          };
          NoNatRegen: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "NoNatRegen";
          };
          NoProjColl: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "NoProjColl";
          };
          NormalRandom: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "NormalRandom";
          };
          OpenBlockInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "OpenBlockInv";
          };
          OpenBook: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "OpenBook";
          };
          PFXLine[A]: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "PFXLine[A]";
          };
          PFXPath: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "PFXPath";
          };
          ParseNumber: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ParseNumber";
          };
          ParsePitch: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ParsePitch";
          };
          ParseX: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ParseX";
          };
          ParseY: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ParseY";
          };
          ParseYaw: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ParseYaw";
          };
          ParseZ: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ParseZ";
          };
          Particle: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "Particle";
          };
          ParticleCircle: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleCircle";
          };
          ParticleCircleA: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleCircleA";
          };
          ParticleCluster: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "ParticleCluster";
          };
          ParticleCuboid: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "ParticleCuboid";
          };
          ParticleCuboidA: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "ParticleCuboidA";
          };
          ParticleEffect: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleEffect";
          };
          ParticleLine: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleLine";
          };
          ParticleLineA: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleLineA";
          };
          ParticleRay: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleRay";
          };
          ParticleSphere: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleSphere";
          };
          ParticleSpiral: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleSpiral";
          };
          ParticleSpiralA: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ParticleSpiralA";
          };
          Path: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: true;
              name: "Path";
          };
          PerlinNoise: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "PerlinNoise";
          };
          PickUpItem: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "PickUpItem";
          };
          PlaceBlock: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "PlaceBlock";
          };
          PlayEntitySound: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "PlayEntitySound";
          };
          PlaySound: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "PlaySound";
          };
          PlaySoundSeq: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "PlaySoundSeq";
          };
          PlayerDisguise: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "PlayerDisguise";
          };
          PlayerDmgPlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "PlayerDmgPlayer";
          };
          PlayerHeal: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "PlayerHeal";
          };
          PlayerName: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "PlayerName";
          };
          PlayerTakeDmg: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "PlayerTakeDmg";
          };
          PlayersCond: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "PlayersCond";
          };
          ProjColl: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "ProjColl";
          };
          ProjDmgEntity: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "ProjDmgEntity";
          };
          ProjDmgPlayer: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ProjDmgPlayer";
          };
          ProjHit: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ProjHit";
          };
          ProjKillEntity: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "ProjKillEntity";
          };
          Projectile: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Projectile";
          };
          ProjectileItem: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "ProjectileItem";
          };
          PurgeVars: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "PurgeVars";
          };
          RGBColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RGBColor";
          };
          Ram: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Ram";
          };
          RandomEntity: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "RandomEntity";
          };
          RandomLoc: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RandomLoc";
          };
          RandomNumber: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RandomNumber";
          };
          RandomPlayer: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "RandomPlayer";
          };
          RandomValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RandomValue";
          };
          RandomizeList: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RandomizeList";
          };
          Range: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: false;
              name: "Range";
          };
          Raycast: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Raycast";
          };
          RaycastBlock: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RaycastBlock";
          };
          RaycastEntity: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RaycastEntity";
          };
          ReflectVector: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ReflectVector";
          };
          RemItemEnchant: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RemItemEnchant";
          };
          Remove: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Remove";
          };
          RemoveBossBar: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "RemoveBossBar";
          };
          RemoveCustomTag: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "RemoveCustomTag";
          };
          RemoveDictEntry: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RemoveDictEntry";
          };
          RemoveHologram: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "RemoveHologram";
          };
          RemoveInvRow: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "RemoveInvRow";
          };
          RemoveItemTag: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RemoveItemTag";
          };
          RemoveItems: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "RemoveItems";
          };
          RemoveListIndex: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RemoveListIndex";
          };
          RemoveListValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RemoveListValue";
          };
          RemovePotion: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "RemovePotion";
          };
          RemoveScore: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "RemoveScore";
          };
          RemoveText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RemoveText";
          };
          RepeatText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "RepeatText";
          };
          ReplaceItems: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "ReplaceItems";
          };
          ReplaceProj: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ReplaceProj";
          };
          ReplaceText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ReplaceText";
          };
          Reset: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Reset";
          };
          Respawn: {
              codeblockName: readonly ["PLAYER ACTION", "PLAYER EVENT"];
              codeblockType: readonly ["player_action", "event"];
              hasTags: false;
              name: "Respawn";
          };
          Return: {
              codeblockName: readonly ["CONTROL"];
              codeblockType: readonly ["control"];
              hasTags: false;
              name: "Return";
          };
          ReturnNTimes: {
              codeblockName: readonly ["CONTROL"];
              codeblockType: readonly ["control"];
              hasTags: false;
              name: "ReturnNTimes";
          };
          ReverseList: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ReverseList";
          };
          RideEntity: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "RideEntity";
          };
          RightClick: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "RightClick";
          };
          Riptide: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Riptide";
          };
          RmText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RmText";
          };
          RmWorldBorder: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "RmWorldBorder";
          };
          RngTeleport: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "RngTeleport";
          };
          RollbackBlocks: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "RollbackBlocks";
          };
          Root: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "Root";
          };
          RotateAroundAxis: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RotateAroundAxis";
          };
          RotateAroundVec: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RotateAroundVec";
          };
          Round: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Round";
          };
          RoundNumber: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "RoundNumber";
          };
          SaveInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SaveInv";
          };
          SendAdvancement: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SendAdvancement";
          };
          SendAnimation: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SendAnimation";
          };
          SendHover: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SendHover";
          };
          SendMessage: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SendMessage";
          };
          SendMessageSeq: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SendMessageSeq";
          };
          SendTitle: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SendTitle";
          };
          SetAI: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetAI";
          };
          SetAbsorption: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetAbsorption";
          };
          SetAge: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetAge";
          };
          SetAge/Size: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetAge/Size";
          };
          SetAirTicks: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetAirTicks";
          };
          SetAllCoords: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetAllCoords";
          };
          SetAllayDancing: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetAllayDancing";
          };
          SetAllowFlight: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetAllowFlight";
          };
          SetAllowPVP: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetAllowPVP";
          };
          SetAngry: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetAngry";
          };
          SetArmor: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetArmor";
          };
          SetArmsRaised: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetArmsRaised";
          };
          SetArrowsStuck: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetArrowsStuck";
          };
          SetAtkSpeed: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetAtkSpeed";
          };
          SetAxolotlColor: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetAxolotlColor";
          };
          SetBaby: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetBaby";
          };
          SetBeeNectar: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetBeeNectar";
          };
          SetBlock: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetBlock";
          };
          SetBlockData: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SetBlockData";
          };
          SetBlockGrowth: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SetBlockGrowth";
          };
          SetBookText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetBookText";
          };
          SetBossBar: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetBossBar";
          };
          SetBreakability: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetBreakability";
          };
          SetBulletTarget: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetBulletTarget";
          };
          SetCampfireItem: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SetCampfireItem";
          };
          SetCanDestroy: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetCanDestroy";
          };
          SetCanPlaceOn: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetCanPlaceOn";
          };
          SetCarryingChest: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetCarryingChest";
          };
          SetCase: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetCase";
          };
          SetCatResting: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetCatResting";
          };
          SetCatType: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetCatType";
          };
          SetCelebrating: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetCelebrating";
          };
          SetChatTag: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetChatTag";
          };
          SetCloudRadius: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetCloudRadius";
          };
          SetCollidable: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetCollidable";
          };
          SetCompass: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetCompass";
          };
          SetContainer: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetContainer";
          };
          SetContainerName: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetContainerName";
          };
          SetCoord: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetCoord";
          };
          SetCoords: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetCoords";
          };
          SetCreeperFuse: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetCreeperFuse";
          };
          SetCreeperPower: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetCreeperPower";
          };
          SetCursorItem: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetCursorItem";
          };
          SetCustomTag: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetCustomTag";
          };
          SetDeathDrops: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetDeathDrops";
          };
          SetDictValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetDictValue";
          };
          SetDigging: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetDigging";
          };
          SetDirection: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetDirection";
          };
          SetDisguiseVisible: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetDisguiseVisible";
          };
          SetDragonPhase: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetDragonPhase";
          };
          SetDropsEnabled: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetDropsEnabled";
          };
          SetDyeColor: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetDyeColor";
          };
          SetEndermanBlock: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetEndermanBlock";
          };
          SetEntityHidden: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetEntityHidden";
          };
          SetEquipment: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetEquipment";
          };
          SetEventDamage: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetEventDamage";
          };
          SetEventHeal: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetEventHeal";
          };
          SetEventProj: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetEventProj";
          };
          SetEventSound: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetEventSound";
          };
          SetEventXP: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetEventXP";
          };
          SetExp: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetExp";
          };
          SetFallDistance: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetFallDistance";
          };
          SetFireTicks: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetFireTicks";
          };
          SetFishPattern: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetFishPattern";
          };
          SetFishingTime: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetFishingTime";
          };
          SetFlying: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetFlying";
          };
          SetFogDistance: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetFogDistance";
          };
          SetFoodLevel: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetFoodLevel";
          };
          SetFoxLeaping: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetFoxLeaping";
          };
          SetFoxType: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetFoxType";
          };
          SetFreezeTicks: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetFreezeTicks";
          };
          SetFrogType: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetFrogType";
          };
          SetFurnaceSpeed: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetFurnaceSpeed";
          };
          SetGamemode: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetGamemode";
          };
          SetGliding: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetGliding";
          };
          SetGlowSquidDark: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetGlowSquidDark";
          };
          SetGlowing: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetGlowing";
          };
          SetGoatHorns: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetGoatHorns";
          };
          SetGoatScreaming: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetGoatScreaming";
          };
          SetGravity: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetGravity";
          };
          SetHandItem: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetHandItem";
          };
          SetHead: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetHead";
          };
          SetHeadTexture: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetHeadTexture";
          };
          SetHealth: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetHealth";
          };
          SetHorseJump: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetHorseJump";
          };
          SetHorsePattern: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetHorsePattern";
          };
          SetHotbar: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetHotbar";
          };
          SetInvName: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetInvName";
          };
          SetInventory: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetInventory";
          };
          SetInventoryKept: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetInventoryKept";
          };
          SetInvisible: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetInvisible";
          };
          SetInvulTicks: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetInvulTicks";
          };
          SetInvulnerable: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetInvulnerable";
          };
          SetItem: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetItem";
          };
          SetItemAmount: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemAmount";
          };
          SetItemColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemColor";
          };
          SetItemCooldown: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetItemCooldown";
          };
          SetItemDura: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetItemDura";
          };
          SetItemEffects: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemEffects";
          };
          SetItemEnchants: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemEnchants";
          };
          SetItemFlags: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetItemFlags";
          };
          SetItemInSlot: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetItemInSlot";
          };
          SetItemLore: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemLore";
          };
          SetItemName: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemName";
          };
          SetItemOwner: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetItemOwner";
          };
          SetItemTag: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemTag";
          };
          SetItemType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetItemType";
          };
          SetItems: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetItems";
          };
          SetLecternBook: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetLecternBook";
          };
          SetListValue: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetListValue";
          };
          SetLlamaColor: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetLlamaColor";
          };
          SetLodestoneLoc: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetLodestoneLoc";
          };
          SetMapTexture: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetMapTexture";
          };
          SetMarker: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetMarker";
          };
          SetMaxHealth: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetMaxHealth";
          };
          SetMenuItem: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetMenuItem";
          };
          SetMinecartBlock: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetMinecartBlock";
          };
          SetMobSitting: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetMobSitting";
          };
          SetModelData: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetModelData";
          };
          SetName: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetName";
          };
          SetNameColor: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetNameColor";
          };
          SetNameVisible: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetNameVisible";
          };
          SetPandaGene: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetPandaGene";
          };
          SetParrotColor: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetParrotColor";
          };
          SetParticleAmount: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleAmount";
          };
          SetParticleColor: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleColor";
          };
          SetParticleMat: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleMat";
          };
          SetParticleMotion: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleMotion";
          };
          SetParticleRoll: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleRoll";
          };
          SetParticleSize: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleSize";
          };
          SetParticleSprd: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleSprd";
          };
          SetParticleType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetParticleType";
          };
          SetPersistent: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetPersistent";
          };
          SetPickupDelay: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetPickupDelay";
          };
          SetPitch: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetPitch";
          };
          SetPlayerTime: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetPlayerTime";
          };
          SetPlayerWeather: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetPlayerWeather";
          };
          SetPose: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetPose";
          };
          SetPotionAmp: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetPotionAmp";
          };
          SetPotionDur: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetPotionDur";
          };
          SetPotionType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetPotionType";
          };
          SetProfession: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetProfession";
          };
          SetProjSource: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetProjSource";
          };
          SetRabbitType: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetRabbitType";
          };
          SetRearing: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetRearing";
          };
          SetReducedDebug: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetReducedDebug";
          };
          SetRegion: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetRegion";
          };
          SetRiptiding: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetRiptiding";
          };
          SetRotation: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "SetRotation";
          };
          SetSaddle: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetSaddle";
          };
          SetSaturation: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetSaturation";
          };
          SetScObj: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SetScObj";
          };
          SetScore: {
              codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
              codeblockType: readonly ["player_action", "game_action"];
              hasTags: false;
              name: "SetScore";
          };
          SetScoreObj: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetScoreObj";
          };
          SetSheepSheared: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetSheepSheared";
          };
          SetSidebar: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetSidebar";
          };
          SetSilenced: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetSilenced";
          };
          SetSize: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetSize";
          };
          SetSkin: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetSkin";
          };
          SetSlot: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetSlot";
          };
          SetSlotItem: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetSlotItem";
          };
          SetSoundPitch: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetSoundPitch";
          };
          SetSoundType: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetSoundType";
          };
          SetSoundVariant: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetSoundVariant";
          };
          SetSoundVolume: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetSoundVolume";
          };
          SetSpawnPoint: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetSpawnPoint";
          };
          SetSpeed: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetSpeed";
          };
          SetStatus: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetStatus";
          };
          SetStingsStuck: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetStingsStuck";
          };
          SetTabListInfo: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "SetTabListInfo";
          };
          SetTarget: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetTarget";
          };
          SetVectorComp: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SetVectorComp";
          };
          SetVectorLength: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetVectorLength";
          };
          SetVelocity: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetVelocity";
          };
          SetVillagerBiome: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SetVillagerBiome";
          };
          SetVillagerExp: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetVillagerExp";
          };
          SetVisualFire: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "SetVisualFire";
          };
          SetWardenAnger: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetWardenAnger";
          };
          SetWitherInvul: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SetWitherInvul";
          };
          SetWorldBorder: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetWorldBorder";
          };
          SetX: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetX";
          };
          SetXPProg: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SetXPProg";
          };
          SetY: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetY";
          };
          SetYaw: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetYaw";
          };
          SetZ: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SetZ";
          };
          ShearSheep: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "ShearSheep";
          };
          SheepEat: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "SheepEat";
          };
          ShiftAllAxes: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ShiftAllAxes";
          };
          ShiftAllDirections: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ShiftAllDirections";
          };
          ShiftAllDirs: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftAllDirs";
          };
          ShiftDirection: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftDirection";
          };
          ShiftInDirection: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftInDirection";
          };
          ShiftLocation: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftLocation";
          };
          ShiftOnAxis: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftOnAxis";
          };
          ShiftOnVector: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftOnVector";
          };
          ShiftRotation: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "ShiftRotation";
          };
          ShiftToward: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "ShiftToward";
          };
          ShiftWorldBorder: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ShiftWorldBorder";
          };
          ShootBow: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ShootBow";
          };
          ShootProjectile: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "ShootProjectile";
          };
          Shooter: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Shooter";
          };
          ShowDisguise: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ShowDisguise";
          };
          ShowInv: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "ShowInv";
          };
          ShowName: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "ShowName";
          };
          ShowSidebar: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "ShowSidebar";
          };
          ShulkerBullet: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "ShulkerBullet";
          };
          SignColor: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SignColor";
          };
          SignHasTxt: {
              codeblockName: readonly ["IF GAME"];
              codeblockType: readonly ["if_game"];
              hasTags: true;
              name: "SignHasTxt";
          };
          Silence: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Silence";
          };
          Sine: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Sine";
          };
          Skip: {
              codeblockName: readonly ["CONTROL"];
              codeblockType: readonly ["control"];
              hasTags: false;
              name: "Skip";
          };
          SlotEquals: {
              codeblockName: readonly ["IF PLAYER"];
              codeblockType: readonly ["if_player"];
              hasTags: false;
              name: "SlotEquals";
          };
          Sneak: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Sneak";
          };
          SnowmanPumpkin: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "SnowmanPumpkin";
          };
          SortDict: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SortDict";
          };
          SortList: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "SortList";
          };
          SpawnArmorStand: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SpawnArmorStand";
          };
          SpawnBlockDisp: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnBlockDisp";
          };
          SpawnCrystal: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SpawnCrystal";
          };
          SpawnEnderEye: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SpawnEnderEye";
          };
          SpawnExpOrb: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnExpOrb";
          };
          SpawnFangs: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnFangs";
          };
          SpawnInteraction: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SpawnInteraction";
          };
          SpawnItem: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SpawnItem";
          };
          SpawnItemDisplay: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnItemDisplay";
          };
          SpawnMob: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnMob";
          };
          SpawnPotionCloud: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnPotionCloud";
          };
          SpawnRngItem: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "SpawnRngItem";
          };
          SpawnTNT: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnTNT";
          };
          SpawnTextDisplay: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnTextDisplay";
          };
          SpawnVehicle: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "SpawnVehicle";
          };
          SpectateTarget: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SpectateTarget";
          };
          SpectatorMode: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SpectatorMode";
          };
          Sphere: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: true;
              name: "Sphere";
          };
          SplitText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SplitText";
          };
          StandingOn: {
              codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
              codeblockType: readonly ["if_player", "if_entity"];
              hasTags: false;
              name: "StandingOn";
          };
          StartFly: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "StartFly";
          };
          StartLoop: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "StartLoop";
          };
          StartSprint: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "StartSprint";
          };
          StartsWith: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: true;
              name: "StartsWith";
          };
          StopFly: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "StopFly";
          };
          StopLoop: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "StopLoop";
          };
          StopRepeat: {
              codeblockName: readonly ["CONTROL"];
              codeblockType: readonly ["control"];
              hasTags: false;
              name: "StopRepeat";
          };
          StopSound: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: true;
              name: "StopSound";
          };
          StopSprint: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "StopSprint";
          };
          SubtractVectors: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "SubtractVectors";
          };
          SurvivalMode: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "SurvivalMode";
          };
          SwapHands: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "SwapHands";
          };
          TDispBackground: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "TDispBackground";
          };
          TDisplayAlign: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "TDisplayAlign";
          };
          TDisplayLineWidth: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "TDisplayLineWidth";
          };
          TDisplayOpacity: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "TDisplayOpacity";
          };
          TDisplaySeeThru: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "TDisplaySeeThru";
          };
          TDisplayShadow: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "TDisplayShadow";
          };
          TDisplayText: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "TDisplayText";
          };
          Tame: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Tame";
          };
          Tangent: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Tangent";
          };
          Teleport: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: true;
              name: "Teleport";
          };
          Text: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "Text";
          };
          TextLength: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "TextLength";
          };
          TextMatches: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: true;
              name: "TextMatches";
          };
          TickBlock: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "TickBlock";
          };
          TpSequence: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "TpSequence";
          };
          TranslateColors: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "TranslateColors";
          };
          TrimList: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "TrimList";
          };
          TrimText: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "TrimText";
          };
          UncancelEvent: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: false;
              name: "UncancelEvent";
          };
          Undisguise: {
              codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
              codeblockType: readonly ["player_action", "entity_action"];
              hasTags: false;
              name: "Undisguise";
          };
          Unsilence: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: false;
              name: "Unsilence";
          };
          Unsneak: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Unsneak";
          };
          UseItem: {
              codeblockName: readonly ["ENTITY ACTION"];
              codeblockType: readonly ["entity_action"];
              hasTags: true;
              name: "UseItem";
          };
          VarExists: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: false;
              name: "VarExists";
          };
          VarIsType: {
              codeblockName: readonly ["IF VARIABLE"];
              codeblockType: readonly ["if_var"];
              hasTags: true;
              name: "VarIsType";
          };
          Vector: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "Vector";
          };
          VectorBetween: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "VectorBetween";
          };
          VehicleDamage: {
              codeblockName: readonly ["ENTITY EVENT"];
              codeblockType: readonly ["entity_event"];
              hasTags: false;
              name: "VehicleDamage";
          };
          VehicleJump: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "VehicleJump";
          };
          Vibration: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "Vibration";
          };
          Victim: {
              codeblockName: readonly ["SELECT OBJECT"];
              codeblockType: readonly ["select_obj"];
              hasTags: false;
              name: "Victim";
          };
          VoronoiNoise: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "VoronoiNoise";
          };
          Wait: {
              codeblockName: readonly ["CONTROL", "GAME ACTION"];
              codeblockType: readonly ["control", "game_action"];
              hasTags: true;
              name: "Wait";
          };
          Walk: {
              codeblockName: readonly ["PLAYER EVENT"];
              codeblockType: readonly ["event"];
              hasTags: false;
              name: "Walk";
          };
          WalkSpeed: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "WalkSpeed";
          };
          WeatherClear: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "WeatherClear";
          };
          WeatherRain: {
              codeblockName: readonly ["PLAYER ACTION"];
              codeblockType: readonly ["player_action"];
              hasTags: false;
              name: "WeatherRain";
          };
          WebRequest: {
              codeblockName: readonly ["GAME ACTION"];
              codeblockType: readonly ["game_action"];
              hasTags: true;
              name: "WebRequest";
          };
          While: {
              codeblockName: readonly ["REPEAT"];
              codeblockType: readonly ["repeat"];
              hasTags: false;
              name: "While";
          };
          WorleyNoise: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: true;
              name: "WorleyNoise";
          };
          WrapNumber: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "WrapNumber";
          };
          dynamic: {
              codeblockName: readonly ["START PROCESS", "CALL FUNCTION", "FUNCTION", "PROCESS"];
              codeblockType: readonly ["start_process", "call_func", "func", "process"];
              hasTags: true;
              name: "dynamic";
          };
          x: {
              codeblockName: readonly ["SET VARIABLE"];
              codeblockType: readonly ["set_var"];
              hasTags: false;
              name: "x";
          };
      }[Action]["codeblockType"][number]
    • action: Action
    • tag: Tag
    • Optional option: OptionsInTag<Action, Tag>
    • slot: number = ...

    Returns BLTag<Action, Tag>

Properties

_componentName: string = "serializable"

The component's name

action: Action
block: {
    !=: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "!=";
    };
    %: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "%";
    };
    +: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "+";
    };
    +=: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "+=";
    };
    -: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "-";
    };
    -=: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "-=";
    };
    /: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "/";
    };
    <: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "<";
    };
    <=: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "<=";
    };
    =: {
        codeblockName: readonly ["SET VARIABLE", "IF VARIABLE"];
        codeblockType: readonly ["set_var", "if_var"];
        hasTags: false;
        name: "=";
    };
    >: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: ">";
    };
    >=: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: ">=";
    };
    AbsoluteValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AbsoluteValue";
    };
    ActionBar: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "ActionBar";
    };
    AddInvRow: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "AddInvRow";
    };
    AddItemAttribute: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "AddItemAttribute";
    };
    AddItemEnchant: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AddItemEnchant";
    };
    AddVectors: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AddVectors";
    };
    Adjacent: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: true;
        name: "Adjacent";
    };
    AdventureMode: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "AdventureMode";
    };
    AlignLoc: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "AlignLoc";
    };
    AlignVector: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AlignVector";
    };
    AllEntities: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "AllEntities";
    };
    AllMobs: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "AllMobs";
    };
    AllPlayers: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "AllPlayers";
    };
    AllowDrops: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "AllowDrops";
    };
    AppendDict: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AppendDict";
    };
    AppendList: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AppendList";
    };
    AppendValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "AppendValue";
    };
    ArmorStandParts: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "ArmorStandParts";
    };
    ArmorStandPose: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "ArmorStandPose";
    };
    ArmorStandSlots: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "ArmorStandSlots";
    };
    ArmorStandTags: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "ArmorStandTags";
    };
    AttachLead: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "AttachLead";
    };
    AttackAnimation: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "AttackAnimation";
    };
    AttackIsCrit: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: false;
        name: "AttackIsCrit";
    };
    Average: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "Average";
    };
    BDisplayBlock: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "BDisplayBlock";
    };
    Bitwise: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Bitwise";
    };
    BlockDisguise: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "BlockDisguise";
    };
    BlockDropsOff: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "BlockDropsOff";
    };
    BlockDropsOn: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "BlockDropsOn";
    };
    BlockEquals: {
        codeblockName: readonly ["IF PLAYER", "IF GAME"];
        codeblockType: readonly ["if_player", "if_game"];
        hasTags: false;
        name: "BlockEquals";
    };
    BlockFall: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "BlockFall";
    };
    BlockPowered: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: true;
        name: "BlockPowered";
    };
    BoneMeal: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "BoneMeal";
    };
    BoostElytra: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "BoostElytra";
    };
    BossBar: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "BossBar";
    };
    BreakBlock: {
        codeblockName: readonly ["PLAYER EVENT", "GAME ACTION"];
        codeblockType: readonly ["event", "game_action"];
        hasTags: false;
        name: "BreakBlock";
    };
    BreakItem: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "BreakItem";
    };
    CancelEvent: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "CancelEvent";
    };
    ChangeSign: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "ChangeSign";
    };
    ChangeSlot: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ChangeSlot";
    };
    ChatColor: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ChatColor";
    };
    ClampNumber: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ClampNumber";
    };
    ClearChat: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ClearChat";
    };
    ClearContainer: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "ClearContainer";
    };
    ClearDict: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ClearDict";
    };
    ClearInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "ClearInv";
    };
    ClearItems: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ClearItems";
    };
    ClearPotions: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "ClearPotions";
    };
    ClearScBoard: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "ClearScBoard";
    };
    ClearScoreboard: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ClearScoreboard";
    };
    ClickEntity: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ClickEntity";
    };
    ClickInvSlot: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ClickInvSlot";
    };
    ClickMenuSlot: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ClickMenuSlot";
    };
    ClickPlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ClickPlayer";
    };
    CloneRegion: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "CloneRegion";
    };
    CloseInv: {
        codeblockName: readonly ["PLAYER ACTION", "PLAYER EVENT"];
        codeblockType: readonly ["player_action", "event"];
        hasTags: false;
        name: "CloseInv";
    };
    CloudImbuePlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "CloudImbuePlayer";
    };
    CmdArgEquals: {
        codeblockName: readonly ["IF PLAYER", "IF GAME"];
        codeblockType: readonly ["if_player", "if_game"];
        hasTags: true;
        name: "CmdArgEquals";
    };
    CmdEquals: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "CmdEquals";
    };
    Command: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Command";
    };
    CommandEquals: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: true;
        name: "CommandEquals";
    };
    Consume: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Consume";
    };
    ContainerHas: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: false;
        name: "ContainerHas";
    };
    ContainerHasAll: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: false;
        name: "ContainerHasAll";
    };
    ContainerLock: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ContainerLock";
    };
    Contains: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: true;
        name: "Contains";
    };
    Cosine: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Cosine";
    };
    CreateDict: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "CreateDict";
    };
    CreateHologram: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "CreateHologram";
    };
    CreateList: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "CreateList";
    };
    CreativeMode: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "CreativeMode";
    };
    CreeperCharged: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "CreeperCharged";
    };
    CrossProduct: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "CrossProduct";
    };
    CursorItem: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "CursorItem";
    };
    Damage: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "Damage";
    };
    DamageEntity: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "DamageEntity";
    };
    Damager: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Damager";
    };
    Death: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Death";
    };
    DeathDrops: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DeathDrops";
    };
    DebugStackTrace: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "DebugStackTrace";
    };
    DefaultEntity: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "DefaultEntity";
    };
    DefaultPlayer: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "DefaultPlayer";
    };
    DictHasKey: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "DictHasKey";
    };
    DictValueEquals: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "DictValueEquals";
    };
    DirectionName: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "DirectionName";
    };
    DisableBlocks: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisableBlocks";
    };
    DisableFlight: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisableFlight";
    };
    DisableGlowing: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisableGlowing";
    };
    DisablePvp: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisablePvp";
    };
    DisallowDrops: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisallowDrops";
    };
    DiscordWebhook: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "DiscordWebhook";
    };
    Dismount: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Dismount";
    };
    DispInterpolation: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DispInterpolation";
    };
    DispRotAxisAngle: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "DispRotAxisAngle";
    };
    DispRotationEuler: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "DispRotationEuler";
    };
    DispTranslation: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DispTranslation";
    };
    DisplayBillboard: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "DisplayBillboard";
    };
    DisplayBlock: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisplayBlock";
    };
    DisplayBlockOpen: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "DisplayBlockOpen";
    };
    DisplayBrightness: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayBrightness";
    };
    DisplayCullingSize: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayCullingSize";
    };
    DisplayFracture: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "DisplayFracture";
    };
    DisplayGateway: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "DisplayGateway";
    };
    DisplayGlowColor: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayGlowColor";
    };
    DisplayHologram: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisplayHologram";
    };
    DisplayLightning: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisplayLightning";
    };
    DisplayMatrix: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayMatrix";
    };
    DisplayPickup: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "DisplayPickup";
    };
    DisplayScale: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayScale";
    };
    DisplayShadow: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayShadow";
    };
    DisplaySignText: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "DisplaySignText";
    };
    DisplayViewRange: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DisplayViewRange";
    };
    Distance: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Distance";
    };
    DotProduct: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "DotProduct";
    };
    DropItem: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "DropItem";
    };
    DropItems: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "DropItems";
    };
    EnableAI: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "EnableAI";
    };
    EnableBlocks: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "EnableBlocks";
    };
    EnableFlight: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "EnableFlight";
    };
    EnableGlowing: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "EnableGlowing";
    };
    EnablePvp: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "EnablePvp";
    };
    End: {
        codeblockName: readonly ["CONTROL"];
        codeblockType: readonly ["control"];
        hasTags: false;
        name: "End";
    };
    EndCrystalBeam: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "EndCrystalBeam";
    };
    EndsWith: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: true;
        name: "EndsWith";
    };
    EntitiesCond: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "EntitiesCond";
    };
    EntityDeath: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "EntityDeath";
    };
    EntityDmg: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "EntityDmg";
    };
    EntityDmgEntity: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "EntityDmgEntity";
    };
    EntityDmgPlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "EntityDmgPlayer";
    };
    EntityKillEntity: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "EntityKillEntity";
    };
    EntityName: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "EntityName";
    };
    EventBlockEquals: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: false;
        name: "EventBlockEquals";
    };
    EventCancelled: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: false;
        name: "EventCancelled";
    };
    EventItemEquals: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: true;
        name: "EventItemEquals";
    };
    EventTarget: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: true;
        name: "EventTarget";
    };
    Exists: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "Exists";
    };
    ExpandInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ExpandInv";
    };
    Explode: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Explode";
    };
    Explosion: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "Explosion";
    };
    Exponent: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "Exponent";
    };
    FaceLocation: {
        codeblockName: readonly ["PLAYER ACTION", "SET VARIABLE"];
        codeblockType: readonly ["player_action", "set_var"];
        hasTags: true;
        name: "FaceLocation";
    };
    FallDamage: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "FallDamage";
    };
    FallingBlock: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "FallingBlock";
    };
    FallingBlockLand: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "FallingBlockLand";
    };
    FillContainer: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "FillContainer";
    };
    FilterCondition: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "FilterCondition";
    };
    FilterDistance: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: true;
        name: "FilterDistance";
    };
    FilterRandom: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "FilterRandom";
    };
    FilterRay: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: true;
        name: "FilterRay";
    };
    FilterSort: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: true;
        name: "FilterSort";
    };
    Firework: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "Firework";
    };
    FireworkEffect: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "FireworkEffect";
    };
    Fish: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Fish";
    };
    ForEach: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: true;
        name: "ForEach";
    };
    ForEachEntry: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: false;
        name: "ForEachEntry";
    };
    ForceFlight: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "ForceFlight";
    };
    Forever: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: false;
        name: "Forever";
    };
    FormatTime: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "FormatTime";
    };
    FoxSleeping: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "FoxSleeping";
    };
    FrogEat: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "FrogEat";
    };
    GenerateTree: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "GenerateTree";
    };
    GetAllBlockData: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetAllBlockData";
    };
    GetAllItemTags: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetAllItemTags";
    };
    GetBlockData: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetBlockData";
    };
    GetBlockGrowth: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetBlockGrowth";
    };
    GetBlockPower: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetBlockPower";
    };
    GetBlockType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetBlockType";
    };
    GetBookText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetBookText";
    };
    GetCenterLoc: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetCenterLoc";
    };
    GetColorChannels: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetColorChannels";
    };
    GetContainerItems: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetContainerItems";
    };
    GetContainerName: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetContainerName";
    };
    GetCoord: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetCoord";
    };
    GetCustomTag: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "GetCustomTag";
    };
    GetDictKeys: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetDictKeys";
    };
    GetDictSize: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetDictSize";
    };
    GetDictValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetDictValue";
    };
    GetDictValues: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetDictValues";
    };
    GetDirection: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetDirection";
    };
    GetHeadOwner: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetHeadOwner";
    };
    GetItemAmount: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemAmount";
    };
    GetItemAttribute: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetItemAttribute";
    };
    GetItemColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemColor";
    };
    GetItemDura: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetItemDura";
    };
    GetItemEffects: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemEffects";
    };
    GetItemEnchants: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemEnchants";
    };
    GetItemLore: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemLore";
    };
    GetItemLoreLine: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemLoreLine";
    };
    GetItemName: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemName";
    };
    GetItemRarity: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemRarity";
    };
    GetItemTag: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetItemTag";
    };
    GetItemType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetItemType";
    };
    GetLecternBook: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetLecternBook";
    };
    GetLecternPage: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetLecternPage";
    };
    GetLight: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetLight";
    };
    GetListValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetListValue";
    };
    GetLodestoneLoc: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetLodestoneLoc";
    };
    GetMaxItemAmount: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetMaxItemAmount";
    };
    GetParticleAmount: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleAmount";
    };
    GetParticleColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleColor";
    };
    GetParticleMat: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleMat";
    };
    GetParticleMotion: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleMotion";
    };
    GetParticleRoll: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleRoll";
    };
    GetParticleSize: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleSize";
    };
    GetParticleSprd: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetParticleSprd";
    };
    GetParticleType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetParticleType";
    };
    GetPotionAmp: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetPotionAmp";
    };
    GetPotionDur: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetPotionDur";
    };
    GetPotionType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetPotionType";
    };
    GetSignText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetSignText";
    };
    GetSoundPitch: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetSoundPitch";
    };
    GetSoundType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetSoundType";
    };
    GetSoundVariant: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetSoundVariant";
    };
    GetSoundVolume: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "GetSoundVolume";
    };
    GetTargetEntity: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "GetTargetEntity";
    };
    GetValueIndex: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetValueIndex";
    };
    GetVectorComp: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetVectorComp";
    };
    GetVectorLength: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "GetVectorLength";
    };
    GiveExp: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "GiveExp";
    };
    GiveItems: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "GiveItems";
    };
    GivePotion: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "GivePotion";
    };
    GiveRngItem: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "GiveRngItem";
    };
    Gravity: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Gravity";
    };
    Grid: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: false;
        name: "Grid";
    };
    HSBColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "HSBColor";
    };
    HSLColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "HSLColor";
    };
    HasAllItems: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "HasAllItems";
    };
    HasCustomTag: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "HasCustomTag";
    };
    HasItem: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "HasItem";
    };
    HasPermission: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "HasPermission";
    };
    HasPlayer: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: false;
        name: "HasPlayer";
    };
    HasPotion: {
        codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
        codeblockType: readonly ["if_player", "if_entity"];
        hasTags: true;
        name: "HasPotion";
    };
    HasRoomForItem: {
        codeblockName: readonly ["IF PLAYER", "IF GAME"];
        codeblockType: readonly ["if_player", "if_game"];
        hasTags: true;
        name: "HasRoomForItem";
    };
    HasSlotItem: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "HasSlotItem";
    };
    Heal: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "Heal";
    };
    HideDisguise: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "HideDisguise";
    };
    HideName: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "HideName";
    };
    HideSidebar: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "HideSidebar";
    };
    HorseJump: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "HorseJump";
    };
    IDisplayItem: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "IDisplayItem";
    };
    IDisplayModelType: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "IDisplayModelType";
    };
    IgniteCreeper: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "IgniteCreeper";
    };
    InRange: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "InRange";
    };
    InWorldBorder: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "InWorldBorder";
    };
    InsertListValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "InsertListValue";
    };
    InstantRespawn: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "InstantRespawn";
    };
    InteractResponse: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "InteractResponse";
    };
    InteractionSize: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "InteractionSize";
    };
    InvOpen: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "InvOpen";
    };
    Invert: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Invert";
    };
    IsBlocking: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsBlocking";
    };
    IsFlying: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsFlying";
    };
    IsGliding: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsGliding";
    };
    IsGrounded: {
        codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
        codeblockType: readonly ["if_player", "if_entity"];
        hasTags: false;
        name: "IsGrounded";
    };
    IsHolding: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "IsHolding";
    };
    IsHoldingMain: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsHoldingMain";
    };
    IsHoldingOff: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsHoldingOff";
    };
    IsItem: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "IsItem";
    };
    IsLookingAt: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "IsLookingAt";
    };
    IsMob: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "IsMob";
    };
    IsNear: {
        codeblockName: readonly ["IF PLAYER", "IF ENTITY", "IF VARIABLE"];
        codeblockType: readonly ["if_player", "if_entity", "if_var"];
        hasTags: false;
        name: "IsNear";
    };
    IsProj: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "IsProj";
    };
    IsRiding: {
        codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
        codeblockType: readonly ["if_player", "if_entity"];
        hasTags: true;
        name: "IsRiding";
    };
    IsSheared: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "IsSheared";
    };
    IsSneaking: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsSneaking";
    };
    IsSprinting: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsSprinting";
    };
    IsSwimming: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsSwimming";
    };
    IsType: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "IsType";
    };
    IsUsingItem: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "IsUsingItem";
    };
    IsVehicle: {
        codeblockName: readonly ["IF ENTITY"];
        codeblockType: readonly ["if_entity"];
        hasTags: false;
        name: "IsVehicle";
    };
    IsWearing: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: true;
        name: "IsWearing";
    };
    ItemEquals: {
        codeblockName: readonly ["IF PLAYER", "IF VARIABLE"];
        codeblockType: readonly ["if_player", "if_var"];
        hasTags: true;
        name: "ItemEquals";
    };
    ItemHasTag: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "ItemHasTag";
    };
    Join: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Join";
    };
    JoinText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "JoinText";
    };
    Jump: {
        codeblockName: readonly ["PLAYER EVENT", "ENTITY ACTION"];
        codeblockType: readonly ["event", "entity_action"];
        hasTags: false;
        name: "Jump";
    };
    KeepInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "KeepInv";
    };
    Kick: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "Kick";
    };
    KillMob: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "KillMob";
    };
    KillPlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "KillPlayer";
    };
    Killer: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Killer";
    };
    LPFXSpiral: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "LPFXSpiral";
    };
    LSetArmor: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "LSetArmor";
    };
    LSetHealth: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "LSetHealth";
    };
    LastEntity: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "LastEntity";
    };
    LastMob: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "LastMob";
    };
    LaunchFwd: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "LaunchFwd";
    };
    LaunchProj: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "entity_action", "game_action"];
        hasTags: false;
        name: "LaunchProj";
    };
    LaunchToward: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "LaunchToward";
    };
    LaunchUp: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "LaunchUp";
    };
    Leave: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Leave";
    };
    LeftClick: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "LeftClick";
    };
    Legacy!=: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "Legacy!=";
    };
    Legacy=: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "Legacy=";
    };
    Lightning: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "Lightning";
    };
    ListContains: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "ListContains";
    };
    ListLength: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ListLength";
    };
    ListValueEq: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "ListValueEq";
    };
    LoadInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "LoadInv";
    };
    LocIsNear: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: true;
        name: "LocIsNear";
    };
    LockContainer: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "LockContainer";
    };
    Logarithm: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "Logarithm";
    };
    LoopEvent: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "LoopEvent";
    };
    MenuSlotEquals: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "MenuSlotEquals";
    };
    MobDisguise: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "MobDisguise";
    };
    MobKillPlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "MobKillPlayer";
    };
    MobName: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "MobName";
    };
    MobsCond: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "MobsCond";
    };
    MooshroomType: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "MooshroomType";
    };
    MoveTo: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "MoveTo";
    };
    MoveToLoc: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "MoveToLoc";
    };
    Multiple: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: false;
        name: "Multiple";
    };
    MultiplyVector: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "MultiplyVector";
    };
    NameEquals: {
        codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
        codeblockType: readonly ["if_player", "if_entity"];
        hasTags: false;
        name: "NameEquals";
    };
    NatRegen: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "NatRegen";
    };
    NoAI: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "NoAI";
    };
    NoDeathDrops: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "NoDeathDrops";
    };
    NoDrops: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "NoDrops";
    };
    NoGravity: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "NoGravity";
    };
    NoItemCooldown: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "NoItemCooldown";
    };
    NoKeepInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "NoKeepInv";
    };
    NoNatRegen: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "NoNatRegen";
    };
    NoProjColl: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "NoProjColl";
    };
    NormalRandom: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "NormalRandom";
    };
    OpenBlockInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "OpenBlockInv";
    };
    OpenBook: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "OpenBook";
    };
    PFXLine[A]: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "PFXLine[A]";
    };
    PFXPath: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "PFXPath";
    };
    ParseNumber: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ParseNumber";
    };
    ParsePitch: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ParsePitch";
    };
    ParseX: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ParseX";
    };
    ParseY: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ParseY";
    };
    ParseYaw: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ParseYaw";
    };
    ParseZ: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ParseZ";
    };
    Particle: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "Particle";
    };
    ParticleCircle: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleCircle";
    };
    ParticleCircleA: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleCircleA";
    };
    ParticleCluster: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "ParticleCluster";
    };
    ParticleCuboid: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "ParticleCuboid";
    };
    ParticleCuboidA: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "ParticleCuboidA";
    };
    ParticleEffect: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleEffect";
    };
    ParticleLine: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleLine";
    };
    ParticleLineA: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleLineA";
    };
    ParticleRay: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleRay";
    };
    ParticleSphere: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleSphere";
    };
    ParticleSpiral: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleSpiral";
    };
    ParticleSpiralA: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ParticleSpiralA";
    };
    Path: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: true;
        name: "Path";
    };
    PerlinNoise: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "PerlinNoise";
    };
    PickUpItem: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "PickUpItem";
    };
    PlaceBlock: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "PlaceBlock";
    };
    PlayEntitySound: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "PlayEntitySound";
    };
    PlaySound: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "PlaySound";
    };
    PlaySoundSeq: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "PlaySoundSeq";
    };
    PlayerDisguise: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "PlayerDisguise";
    };
    PlayerDmgPlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "PlayerDmgPlayer";
    };
    PlayerHeal: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "PlayerHeal";
    };
    PlayerName: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "PlayerName";
    };
    PlayerTakeDmg: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "PlayerTakeDmg";
    };
    PlayersCond: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "PlayersCond";
    };
    ProjColl: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "ProjColl";
    };
    ProjDmgEntity: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "ProjDmgEntity";
    };
    ProjDmgPlayer: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ProjDmgPlayer";
    };
    ProjHit: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ProjHit";
    };
    ProjKillEntity: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "ProjKillEntity";
    };
    Projectile: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Projectile";
    };
    ProjectileItem: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "ProjectileItem";
    };
    PurgeVars: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "PurgeVars";
    };
    RGBColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RGBColor";
    };
    Ram: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Ram";
    };
    RandomEntity: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "RandomEntity";
    };
    RandomLoc: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RandomLoc";
    };
    RandomNumber: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RandomNumber";
    };
    RandomPlayer: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "RandomPlayer";
    };
    RandomValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RandomValue";
    };
    RandomizeList: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RandomizeList";
    };
    Range: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: false;
        name: "Range";
    };
    Raycast: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Raycast";
    };
    RaycastBlock: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RaycastBlock";
    };
    RaycastEntity: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RaycastEntity";
    };
    ReflectVector: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ReflectVector";
    };
    RemItemEnchant: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RemItemEnchant";
    };
    Remove: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Remove";
    };
    RemoveBossBar: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "RemoveBossBar";
    };
    RemoveCustomTag: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "RemoveCustomTag";
    };
    RemoveDictEntry: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RemoveDictEntry";
    };
    RemoveHologram: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "RemoveHologram";
    };
    RemoveInvRow: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "RemoveInvRow";
    };
    RemoveItemTag: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RemoveItemTag";
    };
    RemoveItems: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "RemoveItems";
    };
    RemoveListIndex: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RemoveListIndex";
    };
    RemoveListValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RemoveListValue";
    };
    RemovePotion: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "RemovePotion";
    };
    RemoveScore: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "RemoveScore";
    };
    RemoveText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RemoveText";
    };
    RepeatText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "RepeatText";
    };
    ReplaceItems: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "ReplaceItems";
    };
    ReplaceProj: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ReplaceProj";
    };
    ReplaceText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ReplaceText";
    };
    Reset: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Reset";
    };
    Respawn: {
        codeblockName: readonly ["PLAYER ACTION", "PLAYER EVENT"];
        codeblockType: readonly ["player_action", "event"];
        hasTags: false;
        name: "Respawn";
    };
    Return: {
        codeblockName: readonly ["CONTROL"];
        codeblockType: readonly ["control"];
        hasTags: false;
        name: "Return";
    };
    ReturnNTimes: {
        codeblockName: readonly ["CONTROL"];
        codeblockType: readonly ["control"];
        hasTags: false;
        name: "ReturnNTimes";
    };
    ReverseList: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ReverseList";
    };
    RideEntity: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "RideEntity";
    };
    RightClick: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "RightClick";
    };
    Riptide: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Riptide";
    };
    RmText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RmText";
    };
    RmWorldBorder: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "RmWorldBorder";
    };
    RngTeleport: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "RngTeleport";
    };
    RollbackBlocks: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "RollbackBlocks";
    };
    Root: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "Root";
    };
    RotateAroundAxis: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RotateAroundAxis";
    };
    RotateAroundVec: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RotateAroundVec";
    };
    Round: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Round";
    };
    RoundNumber: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "RoundNumber";
    };
    SaveInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SaveInv";
    };
    SendAdvancement: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SendAdvancement";
    };
    SendAnimation: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SendAnimation";
    };
    SendHover: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SendHover";
    };
    SendMessage: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SendMessage";
    };
    SendMessageSeq: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SendMessageSeq";
    };
    SendTitle: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SendTitle";
    };
    SetAI: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetAI";
    };
    SetAbsorption: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetAbsorption";
    };
    SetAge: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetAge";
    };
    SetAge/Size: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetAge/Size";
    };
    SetAirTicks: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetAirTicks";
    };
    SetAllCoords: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetAllCoords";
    };
    SetAllayDancing: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetAllayDancing";
    };
    SetAllowFlight: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetAllowFlight";
    };
    SetAllowPVP: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetAllowPVP";
    };
    SetAngry: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetAngry";
    };
    SetArmor: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetArmor";
    };
    SetArmsRaised: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetArmsRaised";
    };
    SetArrowsStuck: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetArrowsStuck";
    };
    SetAtkSpeed: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetAtkSpeed";
    };
    SetAxolotlColor: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetAxolotlColor";
    };
    SetBaby: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetBaby";
    };
    SetBeeNectar: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetBeeNectar";
    };
    SetBlock: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetBlock";
    };
    SetBlockData: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SetBlockData";
    };
    SetBlockGrowth: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SetBlockGrowth";
    };
    SetBookText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetBookText";
    };
    SetBossBar: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetBossBar";
    };
    SetBreakability: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetBreakability";
    };
    SetBulletTarget: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetBulletTarget";
    };
    SetCampfireItem: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SetCampfireItem";
    };
    SetCanDestroy: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetCanDestroy";
    };
    SetCanPlaceOn: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetCanPlaceOn";
    };
    SetCarryingChest: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetCarryingChest";
    };
    SetCase: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetCase";
    };
    SetCatResting: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetCatResting";
    };
    SetCatType: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetCatType";
    };
    SetCelebrating: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetCelebrating";
    };
    SetChatTag: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetChatTag";
    };
    SetCloudRadius: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetCloudRadius";
    };
    SetCollidable: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetCollidable";
    };
    SetCompass: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetCompass";
    };
    SetContainer: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetContainer";
    };
    SetContainerName: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetContainerName";
    };
    SetCoord: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetCoord";
    };
    SetCoords: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetCoords";
    };
    SetCreeperFuse: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetCreeperFuse";
    };
    SetCreeperPower: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetCreeperPower";
    };
    SetCursorItem: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetCursorItem";
    };
    SetCustomTag: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetCustomTag";
    };
    SetDeathDrops: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetDeathDrops";
    };
    SetDictValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetDictValue";
    };
    SetDigging: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetDigging";
    };
    SetDirection: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetDirection";
    };
    SetDisguiseVisible: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetDisguiseVisible";
    };
    SetDragonPhase: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetDragonPhase";
    };
    SetDropsEnabled: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetDropsEnabled";
    };
    SetDyeColor: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetDyeColor";
    };
    SetEndermanBlock: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetEndermanBlock";
    };
    SetEntityHidden: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetEntityHidden";
    };
    SetEquipment: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetEquipment";
    };
    SetEventDamage: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetEventDamage";
    };
    SetEventHeal: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetEventHeal";
    };
    SetEventProj: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetEventProj";
    };
    SetEventSound: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetEventSound";
    };
    SetEventXP: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetEventXP";
    };
    SetExp: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetExp";
    };
    SetFallDistance: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetFallDistance";
    };
    SetFireTicks: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetFireTicks";
    };
    SetFishPattern: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetFishPattern";
    };
    SetFishingTime: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetFishingTime";
    };
    SetFlying: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetFlying";
    };
    SetFogDistance: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetFogDistance";
    };
    SetFoodLevel: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetFoodLevel";
    };
    SetFoxLeaping: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetFoxLeaping";
    };
    SetFoxType: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetFoxType";
    };
    SetFreezeTicks: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetFreezeTicks";
    };
    SetFrogType: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetFrogType";
    };
    SetFurnaceSpeed: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetFurnaceSpeed";
    };
    SetGamemode: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetGamemode";
    };
    SetGliding: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetGliding";
    };
    SetGlowSquidDark: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetGlowSquidDark";
    };
    SetGlowing: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetGlowing";
    };
    SetGoatHorns: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetGoatHorns";
    };
    SetGoatScreaming: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetGoatScreaming";
    };
    SetGravity: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetGravity";
    };
    SetHandItem: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetHandItem";
    };
    SetHead: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetHead";
    };
    SetHeadTexture: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetHeadTexture";
    };
    SetHealth: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetHealth";
    };
    SetHorseJump: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetHorseJump";
    };
    SetHorsePattern: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetHorsePattern";
    };
    SetHotbar: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetHotbar";
    };
    SetInvName: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetInvName";
    };
    SetInventory: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetInventory";
    };
    SetInventoryKept: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetInventoryKept";
    };
    SetInvisible: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetInvisible";
    };
    SetInvulTicks: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetInvulTicks";
    };
    SetInvulnerable: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetInvulnerable";
    };
    SetItem: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetItem";
    };
    SetItemAmount: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemAmount";
    };
    SetItemColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemColor";
    };
    SetItemCooldown: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetItemCooldown";
    };
    SetItemDura: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetItemDura";
    };
    SetItemEffects: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemEffects";
    };
    SetItemEnchants: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemEnchants";
    };
    SetItemFlags: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetItemFlags";
    };
    SetItemInSlot: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetItemInSlot";
    };
    SetItemLore: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemLore";
    };
    SetItemName: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemName";
    };
    SetItemOwner: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetItemOwner";
    };
    SetItemTag: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemTag";
    };
    SetItemType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetItemType";
    };
    SetItems: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetItems";
    };
    SetLecternBook: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetLecternBook";
    };
    SetListValue: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetListValue";
    };
    SetLlamaColor: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetLlamaColor";
    };
    SetLodestoneLoc: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetLodestoneLoc";
    };
    SetMapTexture: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetMapTexture";
    };
    SetMarker: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetMarker";
    };
    SetMaxHealth: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetMaxHealth";
    };
    SetMenuItem: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetMenuItem";
    };
    SetMinecartBlock: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetMinecartBlock";
    };
    SetMobSitting: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetMobSitting";
    };
    SetModelData: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetModelData";
    };
    SetName: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetName";
    };
    SetNameColor: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetNameColor";
    };
    SetNameVisible: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetNameVisible";
    };
    SetPandaGene: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetPandaGene";
    };
    SetParrotColor: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetParrotColor";
    };
    SetParticleAmount: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleAmount";
    };
    SetParticleColor: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleColor";
    };
    SetParticleMat: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleMat";
    };
    SetParticleMotion: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleMotion";
    };
    SetParticleRoll: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleRoll";
    };
    SetParticleSize: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleSize";
    };
    SetParticleSprd: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleSprd";
    };
    SetParticleType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetParticleType";
    };
    SetPersistent: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetPersistent";
    };
    SetPickupDelay: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetPickupDelay";
    };
    SetPitch: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetPitch";
    };
    SetPlayerTime: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetPlayerTime";
    };
    SetPlayerWeather: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetPlayerWeather";
    };
    SetPose: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetPose";
    };
    SetPotionAmp: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetPotionAmp";
    };
    SetPotionDur: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetPotionDur";
    };
    SetPotionType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetPotionType";
    };
    SetProfession: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetProfession";
    };
    SetProjSource: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetProjSource";
    };
    SetRabbitType: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetRabbitType";
    };
    SetRearing: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetRearing";
    };
    SetReducedDebug: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetReducedDebug";
    };
    SetRegion: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetRegion";
    };
    SetRiptiding: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetRiptiding";
    };
    SetRotation: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "SetRotation";
    };
    SetSaddle: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetSaddle";
    };
    SetSaturation: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetSaturation";
    };
    SetScObj: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SetScObj";
    };
    SetScore: {
        codeblockName: readonly ["PLAYER ACTION", "GAME ACTION"];
        codeblockType: readonly ["player_action", "game_action"];
        hasTags: false;
        name: "SetScore";
    };
    SetScoreObj: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetScoreObj";
    };
    SetSheepSheared: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetSheepSheared";
    };
    SetSidebar: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetSidebar";
    };
    SetSilenced: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetSilenced";
    };
    SetSize: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetSize";
    };
    SetSkin: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetSkin";
    };
    SetSlot: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetSlot";
    };
    SetSlotItem: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetSlotItem";
    };
    SetSoundPitch: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetSoundPitch";
    };
    SetSoundType: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetSoundType";
    };
    SetSoundVariant: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetSoundVariant";
    };
    SetSoundVolume: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetSoundVolume";
    };
    SetSpawnPoint: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetSpawnPoint";
    };
    SetSpeed: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetSpeed";
    };
    SetStatus: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetStatus";
    };
    SetStingsStuck: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetStingsStuck";
    };
    SetTabListInfo: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "SetTabListInfo";
    };
    SetTarget: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetTarget";
    };
    SetVectorComp: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SetVectorComp";
    };
    SetVectorLength: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetVectorLength";
    };
    SetVelocity: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetVelocity";
    };
    SetVillagerBiome: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SetVillagerBiome";
    };
    SetVillagerExp: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetVillagerExp";
    };
    SetVisualFire: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "SetVisualFire";
    };
    SetWardenAnger: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetWardenAnger";
    };
    SetWitherInvul: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SetWitherInvul";
    };
    SetWorldBorder: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetWorldBorder";
    };
    SetX: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetX";
    };
    SetXPProg: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SetXPProg";
    };
    SetY: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetY";
    };
    SetYaw: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetYaw";
    };
    SetZ: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SetZ";
    };
    ShearSheep: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "ShearSheep";
    };
    SheepEat: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "SheepEat";
    };
    ShiftAllAxes: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ShiftAllAxes";
    };
    ShiftAllDirections: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ShiftAllDirections";
    };
    ShiftAllDirs: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftAllDirs";
    };
    ShiftDirection: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftDirection";
    };
    ShiftInDirection: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftInDirection";
    };
    ShiftLocation: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftLocation";
    };
    ShiftOnAxis: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftOnAxis";
    };
    ShiftOnVector: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftOnVector";
    };
    ShiftRotation: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "ShiftRotation";
    };
    ShiftToward: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "ShiftToward";
    };
    ShiftWorldBorder: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ShiftWorldBorder";
    };
    ShootBow: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ShootBow";
    };
    ShootProjectile: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "ShootProjectile";
    };
    Shooter: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Shooter";
    };
    ShowDisguise: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ShowDisguise";
    };
    ShowInv: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "ShowInv";
    };
    ShowName: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "ShowName";
    };
    ShowSidebar: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "ShowSidebar";
    };
    ShulkerBullet: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "ShulkerBullet";
    };
    SignColor: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SignColor";
    };
    SignHasTxt: {
        codeblockName: readonly ["IF GAME"];
        codeblockType: readonly ["if_game"];
        hasTags: true;
        name: "SignHasTxt";
    };
    Silence: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Silence";
    };
    Sine: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Sine";
    };
    Skip: {
        codeblockName: readonly ["CONTROL"];
        codeblockType: readonly ["control"];
        hasTags: false;
        name: "Skip";
    };
    SlotEquals: {
        codeblockName: readonly ["IF PLAYER"];
        codeblockType: readonly ["if_player"];
        hasTags: false;
        name: "SlotEquals";
    };
    Sneak: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Sneak";
    };
    SnowmanPumpkin: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "SnowmanPumpkin";
    };
    SortDict: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SortDict";
    };
    SortList: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "SortList";
    };
    SpawnArmorStand: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SpawnArmorStand";
    };
    SpawnBlockDisp: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnBlockDisp";
    };
    SpawnCrystal: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SpawnCrystal";
    };
    SpawnEnderEye: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SpawnEnderEye";
    };
    SpawnExpOrb: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnExpOrb";
    };
    SpawnFangs: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnFangs";
    };
    SpawnInteraction: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SpawnInteraction";
    };
    SpawnItem: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SpawnItem";
    };
    SpawnItemDisplay: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnItemDisplay";
    };
    SpawnMob: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnMob";
    };
    SpawnPotionCloud: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnPotionCloud";
    };
    SpawnRngItem: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "SpawnRngItem";
    };
    SpawnTNT: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnTNT";
    };
    SpawnTextDisplay: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnTextDisplay";
    };
    SpawnVehicle: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "SpawnVehicle";
    };
    SpectateTarget: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SpectateTarget";
    };
    SpectatorMode: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SpectatorMode";
    };
    Sphere: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: true;
        name: "Sphere";
    };
    SplitText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SplitText";
    };
    StandingOn: {
        codeblockName: readonly ["IF PLAYER", "IF ENTITY"];
        codeblockType: readonly ["if_player", "if_entity"];
        hasTags: false;
        name: "StandingOn";
    };
    StartFly: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "StartFly";
    };
    StartLoop: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "StartLoop";
    };
    StartSprint: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "StartSprint";
    };
    StartsWith: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: true;
        name: "StartsWith";
    };
    StopFly: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "StopFly";
    };
    StopLoop: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "StopLoop";
    };
    StopRepeat: {
        codeblockName: readonly ["CONTROL"];
        codeblockType: readonly ["control"];
        hasTags: false;
        name: "StopRepeat";
    };
    StopSound: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: true;
        name: "StopSound";
    };
    StopSprint: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "StopSprint";
    };
    SubtractVectors: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "SubtractVectors";
    };
    SurvivalMode: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "SurvivalMode";
    };
    SwapHands: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "SwapHands";
    };
    TDispBackground: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "TDispBackground";
    };
    TDisplayAlign: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "TDisplayAlign";
    };
    TDisplayLineWidth: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "TDisplayLineWidth";
    };
    TDisplayOpacity: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "TDisplayOpacity";
    };
    TDisplaySeeThru: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "TDisplaySeeThru";
    };
    TDisplayShadow: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "TDisplayShadow";
    };
    TDisplayText: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "TDisplayText";
    };
    Tame: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Tame";
    };
    Tangent: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Tangent";
    };
    Teleport: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: true;
        name: "Teleport";
    };
    Text: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "Text";
    };
    TextLength: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "TextLength";
    };
    TextMatches: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: true;
        name: "TextMatches";
    };
    TickBlock: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "TickBlock";
    };
    TpSequence: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "TpSequence";
    };
    TranslateColors: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "TranslateColors";
    };
    TrimList: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "TrimList";
    };
    TrimText: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "TrimText";
    };
    UncancelEvent: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: false;
        name: "UncancelEvent";
    };
    Undisguise: {
        codeblockName: readonly ["PLAYER ACTION", "ENTITY ACTION"];
        codeblockType: readonly ["player_action", "entity_action"];
        hasTags: false;
        name: "Undisguise";
    };
    Unsilence: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: false;
        name: "Unsilence";
    };
    Unsneak: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Unsneak";
    };
    UseItem: {
        codeblockName: readonly ["ENTITY ACTION"];
        codeblockType: readonly ["entity_action"];
        hasTags: true;
        name: "UseItem";
    };
    VarExists: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: false;
        name: "VarExists";
    };
    VarIsType: {
        codeblockName: readonly ["IF VARIABLE"];
        codeblockType: readonly ["if_var"];
        hasTags: true;
        name: "VarIsType";
    };
    Vector: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "Vector";
    };
    VectorBetween: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "VectorBetween";
    };
    VehicleDamage: {
        codeblockName: readonly ["ENTITY EVENT"];
        codeblockType: readonly ["entity_event"];
        hasTags: false;
        name: "VehicleDamage";
    };
    VehicleJump: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "VehicleJump";
    };
    Vibration: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "Vibration";
    };
    Victim: {
        codeblockName: readonly ["SELECT OBJECT"];
        codeblockType: readonly ["select_obj"];
        hasTags: false;
        name: "Victim";
    };
    VoronoiNoise: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "VoronoiNoise";
    };
    Wait: {
        codeblockName: readonly ["CONTROL", "GAME ACTION"];
        codeblockType: readonly ["control", "game_action"];
        hasTags: true;
        name: "Wait";
    };
    Walk: {
        codeblockName: readonly ["PLAYER EVENT"];
        codeblockType: readonly ["event"];
        hasTags: false;
        name: "Walk";
    };
    WalkSpeed: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "WalkSpeed";
    };
    WeatherClear: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "WeatherClear";
    };
    WeatherRain: {
        codeblockName: readonly ["PLAYER ACTION"];
        codeblockType: readonly ["player_action"];
        hasTags: false;
        name: "WeatherRain";
    };
    WebRequest: {
        codeblockName: readonly ["GAME ACTION"];
        codeblockType: readonly ["game_action"];
        hasTags: true;
        name: "WebRequest";
    };
    While: {
        codeblockName: readonly ["REPEAT"];
        codeblockType: readonly ["repeat"];
        hasTags: false;
        name: "While";
    };
    WorleyNoise: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: true;
        name: "WorleyNoise";
    };
    WrapNumber: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "WrapNumber";
    };
    dynamic: {
        codeblockName: readonly ["START PROCESS", "CALL FUNCTION", "FUNCTION", "PROCESS"];
        codeblockType: readonly ["start_process", "call_func", "func", "process"];
        hasTags: true;
        name: "dynamic";
    };
    x: {
        codeblockName: readonly ["SET VARIABLE"];
        codeblockType: readonly ["set_var"];
        hasTags: false;
        name: "x";
    };
}[Action]["codeblockType"][number]
data: DataStorage<"bl_tag", Ibl_tag<Action, Tag>>
defaultOption: "Sine" | "Tangent" | "Cosine" | "Sphere" | "Flying" | "True" | "False" | "Slot 1" | "Solid" | "None" | "Both" | "Red" | "Purple" | "Pink" | "White" | "Bottom row" | "Master" | "Points" | "Level" | "Hurt animation" | "Enable" | "Disable" | "Respect Gamemode" | "Header" | "Survival" | "Regular Health" | "Entire inventory" | "Armor" | "Open" | "Main Hand" | "Advancement" | "No spaces" | "Block center" | "Brown" | "Black" | "Ground speed" | "Downfall" | "Wireframe" | "Regular" | "Pitch and Yaw" | "All boss bars" | "1" | "All" | "Main hand" | "Head" | "Swing main arm" | "Ignore fluids" | "Check entire command" | "Entity type" | "Developer or builder" | "Any Inventory" | "Ticks" | "Full word(s) in name" | "Pitch" | "Default" | "All lines" | "|" | "X" | "Add number" | "All coordinates" | "Keep rotation" | "Whole number" | "Solid blocks" | "Degrees" | "Sort by Key" | "Ascending" | "Nearest" | "Towards direction" | "Normal" | "Get Damage" | "Unbreakable" | "Plot coordinate" | "Text (3D)" | "Forwards 3D (X/Y/Z)" | "All occurrences" | "UPPERCASE" | "Combined light" | "Distance 3D (X/Y/Z)" | "Block ID (oak_log)" | "Horizontal" | "Owner Name" | "RGB" | "Euclidean" | "Brownian" | "Primary" | "2020/08/17 17:20:54" | "No Change" | "Ascending (first index)" | "(+) Forwards / (-) Backwards" | "From & to color" | "Growth Stage Number" | "Length" | "Left Rotation" | "Temperate" | "Flaxen chestnut" | "Don't change" | "Stockings and blaze" | "Aggressive" | "Armorer" | "Standing" | "Adjacent (6 blocks)" | "Center" | "Desert" | "Fixed" | "Take, swap or place item" | "Emerge" | "Number" | "Ignore stack size/durability" | "Post" | "text/plain" | "Random" | "Upwards" | "Visible" | "Oak Tree" | "Direct power" = ...
defaultSlot: 24 | 26 | 23 | 25 | 20 | 21 | 22 = ...
option?: OptionsInTag<Action, Tag>
slot?: number

Specific slot number.

tag: Tag
type: "bl_tag"

Type of the value.

Methods

  • Parameters

    • option: OptionsInTag<Action, Tag>

    Returns BLTag<Action, Tag>

  • Alias for set.

    Parameters

    • option: OptionsInTag<Action, Tag>

    Returns BLTag<Action, Tag>

  • Stringify the value.

    Returns `#[${Tag}]: undefined` | `#[${Tag}]: ${OptionsInTag<Action, Tag>}`

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